I don’t see what they were hoping we’d use this for?

It’s faster to walk due to the short distance and the cast time. We have better options for anti-knockback/draw in with surecast and flying frenzy. It has no additional effects like breaking heavy/bind or reducing enmity.

This took a lot of time to learn for a move with no value, has anyone found a use for this move? Or is it purely for fun?