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  1. #1
    Player
    Floortank's Avatar
    Join Date
    Dec 2016
    Posts
    903
    Character
    Kaska Onerys
    World
    Balmung
    Main Class
    Dragoon Lv 90

    Unclear on DRG gear choices

    I've heard it said that you always pick a piece of gear with more "Strength" on it. Is that always true?

    I have these two gloves: https://imgur.com/a/kLF3ZBW
    (Note: Imagine the one on the right has two Crit + 40 materia slotted)

    Which glove would a Dragoon be better off using? Is a 10 Strength difference that big?
    (0)

  2. #2
    Player
    Rasler_Heios's Avatar
    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    284
    Character
    Rasler-heios Nabradia
    World
    Tonberry
    Main Class
    Dragoon Lv 90
    Yes the higher the strength the better. At the end of the day it also matters what stat you like. The ilvl380 gives you 5 stats. You can also use the practice dummies to se difference in terms of damage.
    (0)

  3. #3
    Player
    ChaseNetwork's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    195
    Character
    Rein Tenebres
    World
    Hyperion
    Main Class
    Red Mage Lv 80
    This reminds me of when people told me to meld INT into BLU because that's it's main stat. :facepalm:
    You will always have the best of your main stat you can have if you are up to date on your item level.
    The only REAL question is about substats, which actually can be customized.
    I do
    Determination > Direct Hit > Critical Hit > Skill Speed
    Granted, I only pay attention to this when the option to choose is actually available to me.
    Blood for Blood gives us a guaranteed crit on our Full Thrust every other rotation, and we have another blanket crit tool built into us. Determination increases base damage, I like that.

    Skill Speed I would like to use, as that is technically a base damage increase by way of hitting more. However, it doesn't imapct your OGCDs to scale with your adjusted GCDs. This means that in order for your OGCDs to come up about when you need them to in your rotation, you would need enough Skill Speed to be able to use 15 GCDs within a Heavy Thrust refresh, which isn't possible, and our lowest end is enough to have 10 GCDs, You either do 10 or 15, nothing in between, as that's DPS loss.

    Naturally, someone will tell me I'm wrong when it comes to topics like this anyways, but I believe this will serve you fine for the most part.
    (0)
    Greetings and salutations, adventurers.