Can we please double this recipe output already?
It's needed in an increasing number of recipes yet since 2.0 you can still only craft 1 at a time.
Ain't nobody got no time for that!
edit: Or the ability to craft multiple items at once.
Can we please double this recipe output already?
It's needed in an increasing number of recipes yet since 2.0 you can still only craft 1 at a time.
Ain't nobody got no time for that!
edit: Or the ability to craft multiple items at once.
Yeeeeeeeeesssssssssssssss
I would even accept a new synth that took 10x the number of ingredients to produce 10x the result.
Being able to craft multiple things at a time would be neat.
I mean, the "Quick Synth" button is basically irrelevant given that it's not particularly likely to HQ anything (Nor is it particularly "Quick" for churning out a lot of NQ stuff) but has a basis for allowing multi-crafting.
Which would also mean that they wouldn't need to go back and revise output numbers on particular items as often, because people would be able to just gather more materials and craft batches irregardless, with output numbers merely serving to reduce material costs rather than also affecting time to produce large quantities.
I personally don't know how I feel about this. I agree it would help tremendously, but for someone with OCD, like myself, it can be a bit of a nightmare. Sometimes you have recipes whose mats yield is 2 or 3, but the value of each individual mat is different, this one yields 3, this one 4, etc. It has to be even, and line up, T.T
Why else would I make 16 mini orchestrations, to sell?
Last edited by Eloah; 01-12-2019 at 05:38 PM.
I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.
Its weird that they double some of the end game crafts, but left the previous crafts alone..
Like, they doubled the yield of Nightsteel Ingots.. but left Chromite Ingots to 1.
Last edited by FantasyFuel; 01-15-2019 at 02:01 PM.
those things are so cheap and simple i think quick-synth is enough
They are very low level recipes and used in bulk in top level recipes. It takes 3 natron for each steppe serge, and every single woodworking recipe requires varnish.
Alternate solution: allow quick synth up to 999, and stop on gear breaks.
To make the new sub pieces this patch requires about 1,000 synths, just for one set of 4 pieces. That's about 50 minutes of quick synth.
50 minutes for 1000 quick synths? Tell me your secrets! It takes my character 15 minutes to quick synth 99 items give or take a minute (cause I don't remember exact number, but around 15 minutes for sure).
You can test how long it takes to quick synth by going to a low level material vendor and buying enough materials for 99 iron ingots (less than 2k) and then quick synth 99 iron ingots and time it.
Last edited by Thamorian; 01-17-2019 at 11:21 PM.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.