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  1. #1
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Murugan View Post
    So your strategy is extreme pessimism just to avoid being disappointed?

    These abilities are (on paper at least) better than anything we have currently or had in the past. So I think being hyped for them is appropriate. They'd have to be seriously broken to not be game changers.
    no i would not say it's extreme pessimism at all. it's cautious optimism. if it was pessimism it would be me saying "i don't want to see them because they WILL suck". what i am saying is that "i want to see them and try them out before i decide whether i like them or dislike them".

    what i see of them looks good, but it's like anything else that is put in game. it can be put in good or it can be a failure. i want to see them because it looks good, but i am not going to say they are going to be fantastic because i have not tried them at all.
    (0)


    http://crystalknights.guildwork.com/

  2. #2
    Player
    Roaran's Avatar
    Join Date
    Mar 2011
    Posts
    675
    Character
    Ajax Sol
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Murugan View Post
    Bard's Group MP/TP regen songs
    Paladin's heal AOE converter
    AOE stun/wake/attack power boost
    Sap
    Benediction
    Convert

    If someone isn't hyped about getting abilities like that they must not play the game much.
    Here's my issue:

    How fundamentally different would the game be, if the developers removed Invigorate? It might slow the game down, but not if they had just increased accumulation of TP. The exact opposite is happening with the BRD TP song; they decreased the rate in which we gain TP and now they are adding an ability to increase it. I'm not saying this isn't a step in a positive direction, but I just don't see these abilities, even when taken all together, are going to fundamentally change the game.

    Now, I am hyped, but I think some people are getting, as I said, over-hyped for things that are not that significant.
    (1)

  3. #3
    Player
    Murugan's Avatar
    Join Date
    Jul 2011
    Posts
    1,297
    Character
    Murugan Raj
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Roaran View Post
    Here's my issue:

    How fundamentally different would the game be, if the developers removed Invigorate? It might slow the game down, but not if they had just increased accumulation of TP. The exact opposite is happening with the BRD TP song; they decreased the rate in which we gain TP and now they are adding an ability to increase it. I'm not saying this isn't a step in a positive direction, but I just don't see these abilities, even when taken all together, are going to fundamentally change the game.

    Now, I am hyped, but I think some people are getting, as I said, over-hyped for things that are not that significant.
    Well combos actually already compensate for reduced TP gain so this would be on top of that, but I guess if saw bard's TP song as the highlight of these new abilities (even just for Bard) I wouldn't see them as being significant either.
    (0)

  4. #4
    Player
    ChiefCurrahee's Avatar
    Join Date
    Mar 2011
    Posts
    959
    Character
    Chief Currahee
    World
    Balmung
    Main Class
    Lancer Lv 60
     
    Paladin:

    The paladin job sacrifices maximum HP, but this is compensated by way of greatly enhanced defense as well as the ability to cast healing magic. Valiant by nature, a paladin can shield his comrades from blows, making him the unyielding rock upon which a party’s defense is built.


    PLD Abl. 1 O Redirects a melee attack against the target party member to you.
    PLD Abl. 2 O Grants a HoT effect on all party members within range when a healing spell is cast on you.
    PLD Abl. 3 O Grants imperviousness to melee attacks. Effect fades upon moving.
    PLD Mag. 1 O Restores target's HP. When cast on another player, restores 50% of their HP in addition to a

    blocking an attack.
     ∟GLA WS 9 O Melee attack. Can only be used immediately after blocking an attack.
       ∟PLD WS 10 O Melee attack.


    Warrior:

    Warriors have the honor of possessing the highest HP of any class or job. Thriving on the enmity of his foes, there is no fiercer fighter on the field of battle.


    WAR Abl. 1 O Redirects a portion of the next damage you sustain back to its source.
    WAR Abl. 2 O Grants an additional attack to the next weaponskill used.
    WAR Abl. 3 O Redirects enmity generated by target party member's next attack to you.
    WAR Abl. 4 O Self AoE Increases the maximum HP and attack power of all party members within range, and removes any Sleep effects. Stuns all enemies within range.

    Combo: MRD WS 1, Bonus: Increased enmity.
       ∟WAR WS 1 O Self AoE AoE attack. Consumes MRD Ability 5 effect if active to increase damage.


    Monk:

    The monk job further acquires the power of wind, and in marrying offense and defense in attacks, improves upon the pugilist’s capacity to deal explosive damage.

    MNK Abl. 1 O Temporarily increases attack speed.
    MNK Abl. 2 O Adds kicks to auto-attacks. Effect fades upon reuse. MP is continually consumed while effect is active.
    MNK Abl. 3 O Prevents target from executing actions or moving. MP is continually consumed while effect is active. Effect fades upon executing an action, or if you or the target sustain damage.
    MNK Abl. 4 O Converts your attacks into wind attacks and grants a bonus to evasion. Effect fades upon reuse. MP is continually consumed while effect is active. Cannot be used simultaneously with PGL Ability 5 or PGL Ability 6.

    Combo: PGL WS 5, Bonus: Chance to increase Absorb MP effect.
       ∟MNK WS 1 O Twofold melee attack.



    Dragoon:

    The dragoon job possesses even greater offensive abilities. In addition to enhanced attack power, dragoons are also able to take to the skies for short periods of time and rain down attacks on their enemies from above.


    DRG Abl. 1 O Performs a jumping attack on the target.
    DRG Abl. 2 O Performs a jumping evasion and attack that triggers when you are attacked.
    DRG Abl. 3 O Target AoE Deals fire damage to all enemies within range of the target.

    Combo: LNC WS 2, Bonus: Increased accuracy.
       ∟DRG WS 1 O Short-range attack.

    Combo: LNC WS 6, Bonus: Increased crit rate.
       ∟DRG WS 2 O Self AoE AoE melee attack.



    Bard:

    The bard is a versatile job that performs songs to bolster various attributes of his companions. Coupled with his ability in battle, this enables the bard to carry his own weight in either an offensive or defensive capacity.


    BRD Abl. 1 O Self AoE Increases the maximum HP and certain magic effects of all party members within range.

    Combo: ARC WS 1, Bonus: Fivefold attack on target.
       ∟BRD WS 1 O Target AoE Deals damage to all enemies within range of the target.

    BRD Mag. 1 O Self AoE Gradually restores the MP of all party members within range.
    BRD Mag. 2 O Self AoE Gradually increases the TP of all party members within range.
    BRD Mag. 3 O Self AoE Increases the physical and magic accuracy of all party members within range.



    White Mage:

    White mages are powerful casters whose talents enable them to fully restore the HP of all party members in a mere instant. Beyond healing, they can also apply their MP towards attack magic, granting them extremely powerful offensive abilities.

    WHM Abl. 1 O Eliminates cast time of next spell.
    WHM Abl. 2 O Instantly restores HP of all party members.

    WHM Mag. 1 O Removes an enfeebling effect from the target.
    WHM Mag. 2 O Gradually restores the target's HP.
    WHM Mag. 3 O Self AoE Consumes all MP to deal damage to all enemies within range. Chance to inflict Bind.



    Black Mage:

    Specializing as a black mage serves to further strengthen class characteristics and also increases MP. Black mages are able to invoke devastating spells of ancient magic and subdue multiple enemies with a single cast.

    BLM Abl. 1 O Switches current HP and MP values.

    Combo: THM Magic 9, Bonus: Increased magic crit damage.
       ∟BLM Mag. 1 O Deals lightning damage to target.

    BLM Mag. 2 O Target AoE Puts all enemies within range of the target to sleep.
    BLM Mag. 3 O Self AoE Deals fire damage to all enemies within range. Chance to inflict DoT effect.
    BLM Mag. 4 O Deals ice damage to target and reduces enmity.

    * cleaned it up a little, to highlight what specifically is new to the jobs. *
    (3)

  5. #5
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Thanks for the proper formatting Currahee lol. Yeah just a bit old, people have been guessing at skill names for a bit now too. We'll know in a few weeks anyway.
    (0)

  6. #6
    Player
    Chrees's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    674
    Character
    Chrees Byrjun
    World
    Sargatanas
    Main Class
    Sage Lv 100
    Quote Originally Posted by Arcell View Post
    Thanks for the proper formatting Currahee lol. Yeah just a bit old, people have been guessing at skill names for a bit now too. We'll know in a few weeks anyway.
    Or you could find out right now.
    (3)
    Sea of Stars «SoS» | Sargatanas
    Quote Originally Posted by Bayohne View Post
    Hatersgonnahate.gif
    Quote Originally Posted by Rukkirii View Post
    ^My favorite signature but minus the Bayohne part.

  7. #7
    Player
    neorei's Avatar
    Join Date
    Mar 2011
    Posts
    1,262
    Character
    Neorei Dawnbreaker
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Chrees View Post
    Or you could find out right now.
    thanks,


    but i'm wondering why doest BLM and WHM have RDM spells ; ;

    there won't be any RDM in the future?
    (0)


    Hero of Carpe Diem Linkshell

    http://hero.guildwork.com/

    always looking for good people.

  8. #8
    Player
    Picoman's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    932
    Character
    Pico Man
    World
    Masamune
    Main Class
    Miner Lv 70
    Holy sounds pretty epic imo.
    (0)
    Download my iPad app on the App Store http://bit.ly/10QMy4C ^^

  9. #9
    Player
    Raldo's Avatar
    Join Date
    Jul 2011
    Posts
    2,563
    Character
    Raldo Volca
    World
    Coeurl
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Picoman View Post
    Holy sounds pretty epic imo.
    Probably as "epic" as Blizzara... and by that I mean not epic at all.
    (1)

  10. #10
    Player
    Picoman's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    932
    Character
    Pico Man
    World
    Masamune
    Main Class
    Miner Lv 70
    Quote Originally Posted by Raldo View Post
    Probably as "epic" as Blizzara... and by that I mean not epic at all.
    Holy - Consumes all MP to damage enemies around you. Additional effect: "Bind"


    Sounds like a 2hour in xi, a bit better than blizzard lol.
    (0)
    Download my iPad app on the App Store http://bit.ly/10QMy4C ^^

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