Page 8 of 12 FirstFirst ... 6 7 8 9 10 ... LastLast
Results 71 to 80 of 127

Hybrid View

  1. #1
    Player
    Crushnight's Avatar
    Join Date
    Dec 2014
    Posts
    2,345
    Character
    Jets Down
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    Quote Originally Posted by TruebladeNuke View Post
    Oh, I'm not terribly worried about it. I'm just ready for the eventual guy to run up to me and try to annoy me as I run about trying to get my BLU spells. But given the number of mobs (and ways) we have to pick how we get said spells, as you even mentioned, it'll only be a minor annoyance at worst I think.

    Certainly won't compare to some of the Duty Finder stories I've had to share in the "Tales From the Duty Finder" thread.
    Very much true XD i have one been meaning to add but i'm trying to remain calm about it
    (0)

  2. #2
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Reynhart View Post
    A problem is that lots of "fix" threads are simply "wishlist" threads. First, to have a fix, there has to be a problem, and you'd have a hard time finding a real consensus wether there's a problem or not, and if so, what is the problem.

    And, like I said, your suggestions would not really fix anything regarding the reason why BLU is this way.

    I'm personally more interested in a job that breaks the mold of FFXIV, even at the cost of being denied matchmaking. But I'm still puzzled why the MSQ is restricted...
    Bullocks. The most popular Blue Mage thread on these forums is a petition for duty finder. Everything I listed out was part of a plan that could fix Blue Mage.

    Even so, these fixes wouldn't affect any of you naysayers, because the solo play you love so much would be unaffected. We can have Blue in solo content, and the current party finder.

    Not fix anything my scaley au ra butt. All Im proposing is that they evolve Blue Mage into a full scale job. Anyone that wouldn't want evolution of our game isn't to be taken seriously. Once you have all your skills what are you going to do with them. Main Story Quests? It's not allowed. Raid? Nope, you can't do that. Dungeons outside of party finder that you have done before, and probably don't need? Yep. Have fun with Sastasha or whatever. Deep dungeon not even for the solo experience? Nope. Current content? Nope. All you've got is the Masked Carnival. It is a joke. I guarantee after a month people are going to shelve it.
    (0)
    Last edited by DamianFatale; 01-15-2019 at 02:46 AM.

  3. #3
    Player
    Nora_of_Mira's Avatar
    Join Date
    Feb 2016
    Posts
    910
    Character
    Nora Origo
    World
    Excalibur
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by DamianFatale View Post
    Anyone that wouldn't want evolution of our game isn't to be taken seriously.
    (8)
    Last edited by Nora_of_Mira; 01-15-2019 at 03:01 AM.

  4. #4
    Player
    Rymm's Avatar
    Join Date
    Jul 2016
    Posts
    901
    Character
    Rymmrael Bhaldraelwyn
    World
    Lamia
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Nora_of_Mira View Post
    I laughed harder than I probably should have at this.
    (4)

    ~ My FF14 IG account ~
    https://www.instagram.com/rymmrael/
    ~ Interesting FF14 fan creations to check out ~
    https://aetherflowmedia.com
    http://www.eorzeasntm.org/

  5. #5
    Player
    Andevom's Avatar
    Join Date
    Aug 2013
    Posts
    723
    Character
    Andevom Vonskivaux
    World
    Diabolos
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by DamianFatale View Post
    Once you have all your skills what are you going to do with them.
    For any other job: Once you have all your gear, what are you going to do with it?
    (5)

  6. #6
    Player
    JohnSpawnVFX's Avatar
    Join Date
    May 2018
    Location
    Gridania
    Posts
    915
    Character
    Kaynneth Menad
    World
    Zodiark
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by DamianFatale View Post
    Bullocks. The most popular Blue Mage thread on these forums is a petition for duty finder. Everything I listed out was part of a plan that could fix Blue Mage.

    Even so, these fixes wouldn't affect any of you naysayers, because the solo play you love so much would be unaffected. We can have Blue in solo content, and the current party finder.

    Not fix anything my scaley au ra butt. All Im proposing is that they evolve Blue Mage into a full scale job. Anyone that wouldn't want evolution of our game isn't to be taken seriously. Once you have all your skills what are you going to do with them. Main Story Quests? It's not allowed. Raid? Nope, you can't do that. Dungeons outside of party finder that you have done before, and probably don't need? Yep. Have fun with Sastasha or whatever. Deep dungeon not even for the solo experience? Nope. Current content? Nope. All you've got is the Masked Carnival. It is a joke. I guarantee after a month people are going to shelve it.
    Bullocks. The fixes would affect everyone because you're asking the devs to develop 3 full jobs in one package, instead of the limited job they're currently doing.

    You're not asking for the evolution of the game. You're asking the devs to drop what they're doing and fully cater you and a few others, because there's something you don't particularly like.

    And don't be fooled. BLU as a tank or BLU as a healer would have to be pretty balanced, otherwise you'd have no BLUs wanted because tanks/healers do a better job or every other tank/healer shelved because BLU is better at their role than them.
    (12)

  7. #7
    Player
    Bacent's Avatar
    Join Date
    Nov 2013
    Location
    Kweh
    Posts
    1,834
    Character
    Bacent Rekkes
    World
    Famfrit
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by DamianFatale View Post
    Anyone that wouldn't want evolution of our game isn't to be taken seriously.
    Is the experimental Blue Mage not an evolution in a different way?

    But I guess it isn't evolving the way you're demanding it to, pity that.
    (16)
    Please show support for chocobo boots to be added -> http://forum.square-enix.com/ffxiv/threads/323512-Suggestion-for-an-item-to-be-added-to-gold-saucer-Chocobo-Boots

    Unhappy with how they implemented Mahjong? -> http://forum.square-enix.com/ffxiv/threads/381358-Mahjong-is-the-most-depressing-mini-game-you-ve-added-to-XIV

  8. #8
    Player
    odintius's Avatar
    Join Date
    Mar 2011
    Posts
    901
    Character
    Odintius Baelsar
    World
    Coeurl
    Main Class
    White Mage Lv 80
    I'd rather they take a look at their open world and fix that at least it's rather dull imo. /Shrugs
    (0)

  9. #9
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Nyr Ardyne
    World
    Balmung
    Main Class
    Paladin Lv 100
    I don't think there's a way to 'fix' it in the sense the TC wants (making it viable in normal/current content) without defeating the purpose of a limited job in the first place. This is one case where I think going for either end of the spectrum works but a compromise would be a broken mess.

    BLU could have worked as a normal job. They could have picked a role, and taken classic blue mage spells to form a rotation/toolkit for that role, and just tied the monster part of it into job quests. It would have worked fine. But I don't think that can work while also letting BLU mages freely collect spells in the traditional way. Because they're not going to make a normal job that requires so many extra hoops get its full tool kit. It would also be a balancing nightmare letting them select a set of spells from said pool freely, while every other job gets a set in stone tool kit. (Even role abilities have had any choice removed outside of low levels.) You would have issues of people having to put in extra work to get the needed spells or else be barred from duty finder. Or you would have people joining duty finder unprepared and holding groups back and possibly getting kicked for it. They would ultimately have to balance blue mage around having all of its abilities, otherwise people that get all of the spells would be OP.

    I just don't think it would work. The only way blue mage would work as a standard job in the game would be to strip out the spell collection aspect, give it a set rotation learned via job quests and leveling, and fit it into a mold just like every other job was fit into a mold. There is no 'fixing' blue mage. The only way to make it work as a balanced job would mean completely doing away with everything the limited job system allows it to do.

    Now, if some people would prefer it had just been implemented as a normal job and scrapped the spell collection and customization aspects, I can respect that point of view. But BLU isn't going to be able to have its cake and eat it too here without becoming a broken mess balance wise one way or another.
    (7)

  10. #10
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Bright-Flower View Post
    I don't think there's a way to 'fix' it in the sense the TC wants (making it viable in normal/current content) without defeating the purpose of a limited job in the first place. This is one case where I think going for either end of the spectrum works but a compromise would be a broken mess.
    Why?

    Take a subset of the spells in the book and highlight them gold, these golden skills have "chained" versions of their skills. When you go into DF flip your job stone to chained mode (changing your gear and hotbar in one easy motion), chained blue can only use chained spells (which there are a specific set of).

    Unchained blue = exactly how limited blue mage is now (cannot DF/etc). Chained blue = has to learn their skills, cannot join the DF content that could use them without having them first (and due to unchained mode can learn them without need of DF), is balanced like other jobs.

    I don't see why they can't exist at the same time (besides money, although of course chain will take assets (animations, concepts, etc) from the unchained mode meaning it's less expensive than generating an entirely new job).

    Just to be clear I don't agree with making 3 jobs part of the OP, I believe 1 is enough and 3 is too much work, just so some of my argument isn't mixed in too deep with that idea.
    (2)
    Last edited by Shougun; 01-15-2019 at 03:36 AM.

Page 8 of 12 FirstFirst ... 6 7 8 9 10 ... LastLast