Quote Originally Posted by GrizzlyTank View Post
And secondary stats doesn't matter for Tanks, Ranged, Casters and Healer?
Ironically, no not really. The stats all work out the same effect for all 3. While yes, SCH does like crit a whole lot because of CritLo's, WHM gains as much of a benefit by letting Cure 2 crit as often as Adloq for essentially the same eHP (One restores, one prevents, end result = same healing applied). I don't do Savage Raiding, But its my understanding that if the Tank needed a Critlo to survive a Tank buster, something went wrong, lol.

But for a Monk and SAM who naturally get a lot of Skill Speed via their own buffs, So it doesn't need as strong a representation on their gear, while Dragoons who don't get a natural speed buff get more out of the skill speed that exists on their gear. Basically, Diminishing Returns if that makes sense.

Tanks and Casters both utilize all the substats found on their gear generally equally (Though i'd never put it past theorycrafters to determine that one substat is 1.2% more overall dps than another …)
Tanks especially, since their substats mainly give Damage Reductions or positively affect their own sustainability. Crit works for all 3, Clemency crits are great. Inner Beast/SP crits mean more HP, same with DRK and Souleater. Theres no real need to segment Tank gear and apply stats separately.
It all has near equal value and the jobs don't inherently do anything to devalue a substat the way MNK, NIN and SAM do with their Skill Speed buffs.

Materia as it currently stands on our gear is just a way to make very small gains on top of raw ilvl, since you can't stack Materia Melds if the stat you're trying to Meld in already exists to the capacity of that item. It allows for the min/max crowd to squeeze the most out of their gear.