When are we going to get condensed abilities for pve like pvp
When are we going to get condensed abilities for pve like pvp
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We've had this conversation several times. This thread over here is the most recent one, I think.
Error 3102 Club, Order of the 52nd Hour
It has been specifically been stated that they aren't going to do that and that's good. The jobs have been made simple enough as it is
While I agree for combo, it would be great if some abilities were concolidated.
Just to name a few
BLM : Enochian turning into Fire/Bizz IV, (having grayed out abilities does not change the difficulty, it just take up space
Ley Line turning into Between the Line
DRG : Removal of Impulse drive, basically get the same treatment the NIN got, DRG combos take A LOT of space. Wheeling Trust and Fang and Claw could be tied into one skill, again, having greyed out skill just take space without changing the difficulty. If anything it would make it harder (I personnaly don't know which one is which one, I placed them in a way that helps me remember which one is rear and which is behind)
I mean, more skills doesn't mean more difficulty if skill A get replaced by skill B, MCH could have had the Heated version of each skill as a different button. It wouldn't make the job more complex, simply more annoying.
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