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  1. #1
    Player
    Orbus's Avatar
    Join Date
    Dec 2018
    Posts
    217
    Character
    Solala Sola
    World
    Leviathan
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by MorbolvampireQueen6 View Post
    No they stay unless casters can cast spells while moving around without interruption
    I mean, it kinda is like that?
    Most summoner spells are instant, well, many of them are classified as "abilities" but those are just spells not on the gcd.
    And while black mages have to hard cast everything normally, swift cast and triple cast lets them cast one and three spells while moving on a one minute cooldown for each buff, which lets them do it preeeetty often.
    Then red mages, well they're all about chaining instant cast spells together.
    (0)
    Last edited by Orbus; 02-12-2019 at 11:21 AM.

  2. #2
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Orbus View Post
    I mean, it kinda is like that?
    Most summoner spells are instant, well, many of them are classified as "abilities" but those are just spells not on the gcd.
    And while black mages have to hard cast everything normally, swift cast and triple cast lets them cast one and three spells while moving on a one minute cooldown for each buff, which lets them do it preeeetty often.
    Then red mages, well they're all about chaining instant cast spells together.
    Likewise, not all melee have the same degree of positional requirements.
    (0)

  3. #3
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Orbus View Post
    I mean, it kinda is like that?
    Most summoner spells are instant, well, many of them are classified as "abilities" but those are just spells not on the gcd.
    And while black mages have to hard cast everything normally, swift cast and triple cast lets them cast one and three spells while moving on a one minute cooldown for each buff, which lets them do it preeeetty often.
    Then red mages, well they're all about chaining instant cast spells together.
    Likewise, True North is a 90s cooldown and lasts 15 seconds, which is like 6 gcds which covers a lot of the static spinning that bosses do. I see positionals as a trade off to being able to move and still hit something while casters would have to be pretty good at their job to cast near 100% of the time without interruption during movement mechanics. And in cases like Seiryu where you gotta do some left/right nonsense, casters need to move too/slidecast or use utility so missing a positional here seems like a fair trade off with True North existing.

    I mean I guess they could remove positionals, just add those Byakko EX balls to every boss. Dang I hate those things.
    (3)
    Last edited by Vaer; 02-12-2019 at 02:15 PM.