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  1. #11
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Schan View Post
    I'm sorry but if that is what you enjoy while playing DPS I would advise you to play ranged physical dps instead. Arguably you get targetted by more mechanics as well so from the tiny insight this post gives me, it seems you should be right at home with ranged physical dps.
    I almost exclusively play tank. Positionals don't matter to me *personally* but when I'm having to move a boss (I raid savage the bosses are movement heavy) or when the party has to move to stay alive, I see the melee in my raid and in various group content unable to land their positionals while we're doing what we need to as a requirement for staying alive.

    You say you like positionals and I do not, but since you wanted me to elaborate more let me tell you what *I* see when it comes to positionals which you sort of touched on yourself but I'll take it a step further.

    The frustration comes mostly from how lately bosses just spin around like crazy; they're massive or they decided to create a insta death zone in said areas you need to land your positional.
    What I see when it comes to the combination of positionals and mechanics is the melee DPS jobs (sam, mnk, drg, nin) being penalized and missing out on dps through absolutely no fault of their own. Now granted they do when they have to run outside of a hitbox to survive a mechanic but when melee are in melee range doing mechanics correctly, there is no reason why they should suffer a dps loss/penalty simply because some designer made some arbitrary inane requirement where you have to be in just the right spot for full damage because it adds "depth." You may like it, but I consider it utterly asinine. A melee in melee range that is able to stay in melee range and does their rotation correctly while doing movement heavy mechanics correctly, should never receive a nonsensical dps penalty because they weren't standing in the "correct" place, true north notwithstanding.

    Edit: Let me just add though, that based on the design decisions we've seen so far, I have a feeling that positionals are on the way out or may be reduced to fewer attacks with that sort of necessity.
    (9)
    Last edited by Khalithar; 01-29-2019 at 01:04 AM.