To me a lot of fights are designed acting like positionals do not exist. So my take is stop desgining fights like that or change positionals stuff again, like limiting them to last move in a combo, with it only effecting one combo of a job.


To me a lot of fights are designed acting like positionals do not exist. So my take is stop desgining fights like that or change positionals stuff again, like limiting them to last move in a combo, with it only effecting one combo of a job.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote

