Results 1 to 10 of 178

Hybrid View

  1. #1
    Player
    ElHeggunte's Avatar
    Join Date
    Aug 2013
    Location
    The Nation of Domination
    Posts
    1,468
    Character
    Naiyah Nanaya
    World
    Diabolos
    Main Class
    Monk Lv 100
    Quote Originally Posted by Fyce View Post
    Why do you assume that people not liking positionals have a comprehension issue? I think everyone speaking about it in this thread knows how it works.
    If someone doesn't like eating broccolis, explaining them what broccolis are won't suddenly make them like it.

    Besides, your picture shows a target dummy that never moves. This is very different in actual combat when bosses spin faster that freaking beyblades.
    I'm not making a blanket assumption about anything. I'm asking a question, not making a statement. Now my question is based on what I've personally seen people lamenting about positionals on the forums and how I've seen people play in-game, but that's it. Maybe some of the posters in this thread do indeed know how it works, but I can't tell because they haven't actually said why they don't like it. Hence my question because I'm legitimately curious.

    Fair enough that the target dummy doesn't move (which is an odd contention because the point of the image and text is to illustrate how easy it is to adjust to a spinning target while still landing most of your positionals and not having to run two miles around the target's entire hitbox every time it moves), but most mobs in the game don't move that much anyway outside of brief phases or specific periodic attacks. Sometimes you might not hit your position because you have to avoid an AoE, but that's not an issue unique to melee or positionals. However, if the mob is constantly "spinning faster than a beyblade" to the point where you can't land most of your attacks properly, that's an issue with your tank. Give him five across the eyes and tell him to sit still and celebrate the fact that most tanks do a pretty good job of holding mobs in one place.
    (7)
    With this character's death, the thread of prophecy remains intact.

  2. #2
    Player
    Arkdra's Avatar
    Join Date
    May 2017
    Posts
    615
    Character
    Arkadya Dravena
    World
    Excalibur
    Main Class
    Samurai Lv 100
    Quote Originally Posted by ElHeggunte View Post
    Maybe some of the posters in this thread do indeed know how it works, but I can't tell because they haven't actually said why they don't like it. Hence my question because I'm legitimately curious.
    So I hate monk. Second worst class in the game to play imo, only beaten out by blm. And the reason I hate it so much is that it is the posterchild of melee dps problems, 2/3's of which are positional related.

    1. Positionals are garbage whenever you don't have a tank around.
    2. Positionals are garbage when you have a bad tank around.
    3. Ramp up time, but it's unrelated to positionals, mostly just stuck it here for the curious.

    Since I main Sam, if I end up doing something sync'd where I don't have a kenki gauge, I don't really miss not having to bother to move to be honest. I played WoW for years before this game as classes without any positioning requirement and it was still fun. Do I really want them to be removed? Eh not really, but I am tepidly more for cutting them than I am for keeping them just because it doesn't affect my personal play experience but it might make randos in dungeons less terrible 5% of the time and make my life less miserable the once in a blue moon I get some nerd tank who parks the enemies butt in a fire.
    (6)

  3. #3
    Player
    ElHeggunte's Avatar
    Join Date
    Aug 2013
    Location
    The Nation of Domination
    Posts
    1,468
    Character
    Naiyah Nanaya
    World
    Diabolos
    Main Class
    Monk Lv 100
    Quote Originally Posted by Arkdra View Post
    So I hate monk. Second worst class in the game to play imo, only beaten out by blm. And the reason I hate it so much is that it is the posterchild of melee dps problems, 2/3's of which are positional related.

    1. Positionals are garbage whenever you don't have a tank around.
    2. Positionals are garbage when you have a bad tank around.
    3. Ramp up time, but it's unrelated to positionals, mostly just stuck it here for the curious.

    Since I main Sam, if I end up doing something sync'd where I don't have a kenki gauge, I don't really miss not having to bother to move to be honest. I played WoW for years before this game as classes without any positioning requirement and it was still fun. Do I really want them to be removed? Eh not really, but I am tepidly more for cutting them than I am for keeping them just because it doesn't affect my personal play experience but it might make randos in dungeons less terrible 5% of the time and make my life less miserable the once in a blue moon I get some nerd tank who parks the enemies butt in a fire.
    That's the kind of detailed answer I was looking for, thank you.
    (0)
    With this character's death, the thread of prophecy remains intact.