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  1. #1
    Player
    Slirith's Avatar
    Join Date
    Aug 2013
    Posts
    941
    Character
    Astarotte Niuhali
    World
    Balmung
    Main Class
    Dancer Lv 100
    Personally I agree with whoever says to just do positionals for the last bit of the combo(snap punch, demolish etc) like it is with samurai.
    (1)

  2. #2
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    If fight mechanics were more random instead of scripted, I would probably agree with you OP. But things like positionals still keeps fights interesting after you've learned it. Keeping up a optimal rotation while dodging mechanics and still landing your positional bonuses is quite challenging, so you're basically asking for an element of difficulty to be taken away. It's like me asking for no unavoidable AoE as a healer, or for no tank busters as a tank. These are elements for each role that the player controlling them can't do anything about; they can only handle them in the best way possible. Mechanics are meant to disrupt your flow, and punish you if you don't follow. If overlapping mechanics make it difficult to land positionals, then welcome to content that challenges you.
    (4)

  3. #3
    Player
    Hugowulf's Avatar
    Join Date
    Jul 2017
    Posts
    263
    Character
    Hugo Wolf
    World
    Balmung
    Main Class
    Warrior Lv 90
    Seeing this makes me sad. The worthwhile thing to do is positionals on melee, something to kill the boredom. If you really don’t like melee positionals then try a different job.
    (5)

  4. #4
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,106
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    I don't think positionals should be eliminated entirely, however, I do think more bosses that require a specific dance is a lot of "stand here" need to have the position-less target ring. Midgardsormr is a good example of this in this raid tier. Too much of his fight requires you to stand in specific points for elongated periods that really punishes melee jobs, and while all the fights of this tier do it to some degree, none are as much of an offender as that fight.

    There is a degree of optimization that you learn as you play a fight more and more, and you'll still miss the occasional position due to how you need to do the dance of the fight (True North helps with this if you know you're going to miss for a while) but when you have an entire fight where the mechanics of beating it require the party distribute itself in certain patterns for the entirety of the encounter, then that's a boss that should just not have a positional ring so as not to make non-melee jobs more powerful simply because they don't have to worry about where they're standing in relation to the boss's hit box.
    (2)

  5. #5
    Player
    Arkdra's Avatar
    Join Date
    May 2017
    Posts
    616
    Character
    Arkadya Dravena
    World
    Excalibur
    Main Class
    Samurai Lv 100
    I'm not saying it's ok to miss positionals on sam, just that missing out on 5 kenki feels less bad, even if by the numbers it isn't.
    (0)

  6. #6
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,349
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    I think they could remove positionals from NIN and SAM, but MNK and DRG keeping theirs.

    They feel tacked on for NIN and SAM - and actually they are. NIN originally didn't had positionals (on their combos) and SAM only gets them later with the addition of the Kenki gauge. Does every melee job needs positionals? If you like them pick a job with them - if you don't pick one without.

    I honestly never missed them when playing my tank in dps-mode. Why not cater to different preferences with different jobs?
    (4)

  7. #7
    Player
    Jijifli's Avatar
    Join Date
    Jun 2015
    Posts
    1,384
    Character
    Jijifli Kokofli
    World
    Balmung
    Main Class
    Arcanist Lv 55
    Quote Originally Posted by Tint View Post
    I think they could remove positionals from NIN and SAM, but MNK and DRG keeping theirs.

    They feel tacked on for NIN and SAM - and actually they are. NIN originally didn't had positionals (on their combos) and SAM only gets them later with the addition of the Kenki gauge. Does every melee job needs positionals? If you like them pick a job with them - if you don't pick one without.

    I honestly never missed them when playing my tank in dps-mode. Why not cater to different preferences with different jobs?
    No comment on SAM, but NIN has always had a positional at the end of their combo and for trick attack. SAM is the only case of an ability not having a positional, then suddenly getting one.
    (2)

  8. #8
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,106
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Jijifli View Post
    No comment on SAM, but NIN has always had a positional at the end of their combo and for trick attack. SAM is the only case of an ability not having a positional, then suddenly getting one.
    Sneak Attack, when it used to exist, was also a frontal positional, so just adding onto it, ninja always had that as part of its job.
    (1)

  9. #9
    Player
    Jijifli's Avatar
    Join Date
    Jun 2015
    Posts
    1,384
    Character
    Jijifli Kokofli
    World
    Balmung
    Main Class
    Arcanist Lv 55
    Quote Originally Posted by wereotter View Post
    Sneak Attack, when it used to exist, was also a frontal positional, so just adding onto it, ninja always had that as part of its job.
    I left sneak out since it was never used I thought outside of below 50, but yes, that's another one.
    (1)

  10. #10
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,349
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Jijifli View Post
    No comment on SAM, but NIN has always had a positional at the end of their combo and for trick attack. SAM is the only case of an ability not having a positional, then suddenly getting one.
    Yes, Sneak- and Trick Attack always had positionals. But the other positionals were added with the release of Heavensward, originallay NINs combos didn't had them.

    Sadly it's not stated in detail in the 3.0 patchnotes, but they were talking about it in a Liveletter:

    Quote Originally Posted by Bayohne View Post
    Furthermore, we have added positioning to several weapon skills. Current ninja doesn't have much positioning and was able to attack from any direction freely, so we included positioning for some.
    (3)

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