Remember that the Red Kojin used to fight FOR the Imperial. So can we say that Susano was on Imperial Side from the beginning ? True they have Mecha-type monster and Biological Horror, but what if they use the beast tribe magic for their own purpose ?As a lore enthusiast, I'm kind of tired of primals. We'll definitely be getting at least 2 with the Nu Mou and Dwarf tribes, maybe one with the "fairy" tribe? The Auspices were a cool take on trial fights, but as the above poster has said, as side content it doesn't feel all that immersive or impactful.
More trials akin to Cape Westwind, where we fight against a high ranking military official would be my preference, and we're no doubt getting at least one ascian fight if the current direction of the story is anything to go by.
In terms of raids, I would like to see something akin to a raid on a particularly beefy and well fortified castrum, lots of magitek.
We’re starting to run out of impactful old bosses and summons to turn into raids and trials now, I wouldn’t be surprised if the next 24 or even 8 man raids ended up being somewhat original, like the Void Ark series.
That said, possible options include:
FFVII Weapons (possibly trials like the warring triad, or 8 man raids like Alexander, fighting mini bosses along their slumbering bodies for fights 1-3 until they wake up and we fight the whole thing in fight 4)
Jenova (could go anywhere really but probably not trials, but with the whole biological weapon thing Garlemald has going on I wouldn’t be surprised at raids)
Eden (unsure how it would fit into lore, but it would be similar to Alexander)
Four Fiends, FFI or FFIV (could easily be trials or 8-man raids)
Emperor Mateus (could go a similar route to Cloud of Darkness in the Crystal Tower series)
Valefore as a new beast tribe primal
Magus Sisters as potential raid or trial primals (could be the ‘fairy’ beast tribe, or Garlean magitek themed)
Asura
Zona Seeker
Valigarmanda
Madeen
Then we could potentially get some Bahamut revival in maybe 6.0 or 7.0 with Neo Bahamut and Bahamut Zero.
But I doubt they’ll all get made into significant fights, lots of summons have ended up being minor mobs or dungeon bosses.
I would love to see the FFIV Fiends in a potential raid based on the moon. And the idea of bringing back Bahamut as Neo Bahamut or Bahamut Zero would be cool as well (and could also work in a moon raid, since Bahamut is the god of summons who lives in the moon in FFIV).
Personally, I would like to see a FFX based 24 man raid.
First raid - Macalania Forest
Starts in the forest and goes into the frozen lake, where you fight Wendigo, and ends in the Macalania Temple where you fight some ice related enemy, or if the lore permits, Dark Shiva.
Second raid - Zanarkand Ruins
Starts in the ruins and goes into Zanarkand Dome, where you fight Yunalesca as the final boss.
Third raid - Inside Sin
If they made Sin like a huge voidsent (who maybe inspired the stories of Bismarck) you could start the raid fighting it in an airship like Deathgaze and like the fight in FFX, and then go inside him, fighting various Sinspawn until finally facing Jecht.
Last edited by TheHeavenAbyss; 01-12-2019 at 12:46 AM.
Since we're becoming the Warrior of Danrkness, maybe we'll get to fight the Cloud of Light. Maybe even in the MSQ.
Since the whole thing is supposed to be about us stopping the Light from taking over everything to keep balance.
Cloud of Light isnt really a thing.
Cloud of Darkness is just a very powerful voidsent.
Voidsent and 'light entities' are entirely different. We dont have 'light demons' or 'light ahriman', instead we have Kiribu and winged lions, etc.
There may well be an equivalent, but I very much doubt it'll be a 'cloud'.
Please, we've been Bahamut-ed to death in this game so far, to the point summoner isn't a summoner, it's a Bahamut mage. No. More. Bahamut. More new and original characters.
Maybe Summoners can finally get a 2nd Egi to use in dungeons. Titan in dungeons is one of the worst ideas ever, and Garuda with the introduction of Devotion (Aetherpact) is questionable at best since you have to manually position her to hit the party.
HEAVY SPOILERS
8 man raid.
The Fall of the Empire.
1st wing: The Imperial Capital, Garlemald. (Invasion of the capital city proper.)
2nd wing: The Draklor Laboratories. (Brand new faction made by Noah van Gabranth's legion and maybe a resurrected Hydrus, Regula HAS to come back.)
3rd wing: The Emperor's Throne. (Fall of the empire the alliance and the populares take garlemald from the ascians)
24 man raid.
The Bloody Sin
1st wing: The Fallen city of Arcadia (Gotta fight on the dalmascan/ivalician front to retake those regions from the empire, continues after Ivalice raid.)
2nd wing: The Dark Cathedral of Lea Monde (Final fight on garlean territories against ascians)
3rd wing: Midlight's Deep (Final fight against The Undying, which is heavily resembling of Zodiark and maybe elidibus.)
If we are lucky, SE has finally understood that raids are at its best when they relate heavily on the main storyline, and they are not just a "escape". That at least they have to be truly unique to Hydaelyn, and not just a placeholder to slap on fan service (looking at both omega and ivalice first 2 wings, that felt like terrible anime fan service filler episodes).
If we are lucky, we might yet see the comeback of 8 man dungeons or maybe even better, 4 man harder dungeons. For "trials" (at this point trials or raids are meaningless... They are the same). I think, we gonna see tons of FFVII and VIII featured, maybe something Jenova/SEEDs related with all these cloning going on.
Anyone knows if north of Garlemald there is a huge meteor crater xD?
All I know is that Solus and Elidibus are going to do a fusion dance and probably usurp the apparent worship of the Emperor to turn into a Super Ascian God™ or Varis is going to inadvertently do the latter and become an eikon. So basically Thordan 2.0, the Electric Boogaloo
If we're going to be WoD, then I would like to see a Warrior of Light primal.
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