Are there concept plans to evolve the current designs for the Blue Mage Artifact gear that has been shown to us?
For instance, the way the Magus artifact gear for blue mage evolved to the Mavi attire set for Blue Mages in FFXI
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Are there concept plans to evolve the current designs for the Blue Mage Artifact gear that has been shown to us?
For instance, the way the Magus artifact gear for blue mage evolved to the Mavi attire set for Blue Mages in FFXI
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Last edited by Ramesses; 01-14-2019 at 06:25 AM.
Are there any future plans to implement concept gear similar to Prince Rasler's and Princess Ashe's attire during their wedding from FFXII?
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Will there be plans in the future to include very long hair with your concept designs, for instance, similar to Zilart Prince Kam'lanaut's hair from Final Fantasy XI?
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What are your favourite software, lighting requirements, and artistic tools that you use when making concept designs?
Does the character design concept team also have great input in the design of cities... for example the city of Limsa Lominsa artwork shown below... do you and your team also develop concepts and artistic direction for the teams that develop the cities for the FFXIV universe?
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Last edited by Ramesses; 01-14-2019 at 06:57 AM.
In regards to the concept influences of FFXII and the Ivalice universe, how great was it for the character concept team to work with Akihiko Yoshida and Yasumi Matsuno?
Last edited by Ramesses; 01-14-2019 at 06:58 AM.
Ayumi, your interview and the design team's messages within the Stormblood artbook on pages 304 to 311 were a really great insight into design philosophy and source of inspirations. When Yoshi, Oda-san or Koji gives a conceptual idea or character theme for your team to work with, how does your team manage to create processes that are unique and separate from real life ethnic or cultural influences?
For example, how are you able to brilliantly make Hingashi and Yanxia unique to FFXIV even though there are obvious Far Eastern influences?
If I remember correctly, wasn't there a contest done for the new look of armor some months back so what happened to it?
I know that some people that like fishing and some do not.
I have two questions, both relating to fishing.
1. Will we ever get a Better Spearfishing Gig so we can have our ilvl of Fishing to be the same as Miner's and Botanist's?
2. Will we ever see a Tackle Box implemented specifically for all our Fishing Tackle into the game to free up bag space?
A)How do you go about deciding what gear goes with what class? Like do you just look at a concept art and just know?
B)Which gear set gave you guys the most trouble deciding on whom to give it to, or which deciples could use it?
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