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  1. #1
    Player
    BunnyChain's Avatar
    Join Date
    Aug 2013
    Location
    Lavender Beds (✿◠‿◠)
    Posts
    689
    Character
    Rena Cebe
    World
    Moogle
    Main Class
    Conjurer Lv 1

    Natron, Varnish and similar recipes

    Can we please double this recipe output already?
    It's needed in an increasing number of recipes yet since 2.0 you can still only craft 1 at a time.

    Ain't nobody got no time for that!


    edit: Or the ability to craft multiple items at once.
    (9)

  2. #2
    Player
    Raldo's Avatar
    Join Date
    Jul 2011
    Posts
    2,563
    Character
    Raldo Volca
    World
    Coeurl
    Main Class
    Marauder Lv 80
    Yeeeeeeeeesssssssssssssss

    I would even accept a new synth that took 10x the number of ingredients to produce 10x the result.
    (0)

  3. #3
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Being able to craft multiple things at a time would be neat.

    I mean, the "Quick Synth" button is basically irrelevant given that it's not particularly likely to HQ anything (Nor is it particularly "Quick" for churning out a lot of NQ stuff) but has a basis for allowing multi-crafting.

    Which would also mean that they wouldn't need to go back and revise output numbers on particular items as often, because people would be able to just gather more materials and craft batches irregardless, with output numbers merely serving to reduce material costs rather than also affecting time to produce large quantities.
    (0)

  4. #4
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,842
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    I personally don't know how I feel about this. I agree it would help tremendously, but for someone with OCD, like myself, it can be a bit of a nightmare. Sometimes you have recipes whose mats yield is 2 or 3, but the value of each individual mat is different, this one yields 3, this one 4, etc. It has to be even, and line up, T.T

    Why else would I make 16 mini orchestrations, to sell?
    (1)
    Last edited by Eloah; 01-12-2019 at 05:38 PM.
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.

  5. #5
    Player
    FantasyFuel's Avatar
    Join Date
    Nov 2018
    Posts
    15
    Character
    Ragrar Flamesword
    World
    Diabolos
    Main Class
    Red Mage Lv 70
    Its weird that they double some of the end game crafts, but left the previous crafts alone..
    Like, they doubled the yield of Nightsteel Ingots.. but left Chromite Ingots to 1.
    (1)
    Last edited by FantasyFuel; 01-15-2019 at 02:01 PM.

  6. #6
    Player
    Nihility's Avatar
    Join Date
    Aug 2013
    Posts
    1,130
    Character
    Tenebria Miku
    World
    Behemoth
    Main Class
    Arcanist Lv 100
    those things are so cheap and simple i think quick-synth is enough
    (0)

  7. #7
    Player
    number473's Avatar
    Join Date
    Dec 2015
    Posts
    59
    Character
    Riruriru Meia
    World
    Cerberus
    Main Class
    White Mage Lv 80
    You can just gather up the materials and quick synth a whole bunch in a row. For low level things like this it doesn't really matter if you end up with NQ items, especially varnish or other things you are only going to use for housing items anyway.

    (but I do actually think it would be convenient if they yielded more items per craft)
    (0)

  8. #8
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 90
    While I agree with the convenience factor, yeah, HQ doesn't really matter all that much when the item is so low level. HQ provides such a small boost to the overall progress that any halfway decent crafter should have no trouble compensating for.

    That said, I'd still be in favor of boosting a lot of mid-craft materials. My experience with Cotton in particular nearly put me off crafting entirely. Everything in that level range needs cotton in some form, and I still hadn't quite worked out a decent rotation for anything.
    (0)

  9. #9
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,456
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Nihility View Post
    those things are so cheap and simple i think quick-synth is enough
    They are very low level recipes and used in bulk in top level recipes. It takes 3 natron for each steppe serge, and every single woodworking recipe requires varnish.

    Alternate solution: allow quick synth up to 999, and stop on gear breaks.
    (1)

  10. #10
    Player
    Raldo's Avatar
    Join Date
    Jul 2011
    Posts
    2,563
    Character
    Raldo Volca
    World
    Coeurl
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Nihility View Post
    those things are so cheap and simple i think quick-synth is enough
    Those of us that would like a change on this front, would argue that QUICK synth, is not quick enough. Have you ever done 99 quick synths? It's not fast.
    (2)

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