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  1. #21
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by SnowyPoupa View Post
    Greetings,
    I wanted to ask a question with the upcoming implementation of World Visit system.
    What is the difference of this and Cross-Realm Zone(CRZ) of World of Warcraft ?
    As an Ex-WoW player (Left around Warlords of Draenor Launch ) i have very mixed feelings about this change.
    I wonder if they have any sort of wall to battle problems like people jumping from a world to an other farm something and so on.
    I am pretty sure by now people know all the problems CRZ caused at WoW and with the huge numbers of WoW players now it will be nice to see also their opinion on the matter.
    Thank you
    CRZ automatically dumped players from multiple realms into the same zone instance so zones didn't belong to any specific world. You had no choice - the game chose for you.

    With World Visit, zone instances will continue to belong to a specific world and you will have to specifically choose to opt in to visit another world's zone instances.

    I'm still leery of the potential for cross world trolls to screw with zone activities on other worlds. It could be the trolls will get bored with it fast since moving between worlds is somewhat inconvenient and you're cut off from things that can only be done on your home world.

    In the long run, it's likely to only be used to visit and play with friends on other worlds in the same data center. I don't think it will harm FFXIV the way CRZ harmed WoW.

    Quote Originally Posted by SnowyPoupa View Post
    Also i hope people cant buy staff from Worlds they Visit via the MB or via Trade of any sorts!
    Players will be able to buy from the MB on the worlds they visit. It doesn't sound like we'll be able to direct trade, though. It's an advantage for those who might have problems finding certain rare items on their home worlds. I don't expect it to have any significant impact on the majority of items sold on the MB since most players aren't likely to world visit to make a normal MB purchase.

    There is some real concern about how crafting/gathering bots will further impact prices of crafted end game items but we'll have to wait to see. It could be SE has unannounced plans to crack down on those bots as the same time World Visit is implemented (probably a pipe dream but who knows).

    Quote Originally Posted by SnowyPoupa View Post
    Because a small server doesnt have the same power as a huge server.
    Its not a matter of selling and buying staff.
    Its a matter of what power a community has to buy and sell.
    Yet this also has the potential to increase buying power of the low pop servers in the long by giving their sellers new customers while buyers have more opportunities to get what they want.

    Unless you've been making your gil by monopolizing certain commodities on your home world, there should be nothing to fear.

    This is one area where FFXIV isn't copying WoW. There is no cross realm AH in WoW.
    (3)
    Last edited by Jojoya; 01-08-2019 at 07:15 AM.

  2. #22
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by LastFireAce View Post
    actually, smaller sever where the problem start... did you know the smaller server is godly overprice? while big server much more cheaper.
    That isn't always true. It depends on the commodity and the server. High pop servers have some items in higher demand than low pop servers but the supply doesn't always increase proportionally so their prices can be much higher than on the low pop servers.
    (0)

  3. #23
    Player
    Final-Fantasy's Avatar
    Join Date
    Dec 2011
    Posts
    587
    Character
    Katharine Kusakari
    World
    Kraken
    Main Class
    Warrior Lv 100
    They listed all of the restrictions, and Trading (Player to Player) was not one of them.
    (0)

  4. #24
    Player
    SannaR's Avatar
    Join Date
    Feb 2018
    Posts
    3,320
    Character
    Sanna Rosewood
    World
    Midgardsormr
    Main Class
    White Mage Lv 100
    I'm not that concerned about the markets as I don't really play that game and I also don't do hunts a lot but I'm more worried about how this will effect the hunting scene. On my server there's about 3 daily trains for them and various linkshells that work together on where they're going which is next along with doing their best to get any popped S ranks or fates like Ixion called out with pull times shouted out in the zone. I know they said they would watch how world visits effect hunts but this could kill hunts or damage it to the point not a lot of people want to do it because of an increase of the crap you can have with hunts now.
    (0)

  5. #25
    Player
    Melondra's Avatar
    Join Date
    Mar 2012
    Location
    Aht -Uran
    Posts
    261
    Character
    Melondra Lorena
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    The only way a cross server market board would work is to blind the MB and they are not going to do that.
    (0)

  6. #26
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by SnowyPoupa View Post
    It will make small servers better but it will destroy other servers.
    Phoenix is mainly a crafting/gathering server.
    Imagine people coming buying specific staff and sell to their server !
    So servers with a higher proportion of crafters get a wider market to sell to and servers with a lower proportion of crafters get access to goods only sold where there are more crafters. Sounds good for both sides.

    I do get how this will initially cause a great stir, as prices are going to shift around a lot. The economy will be all over the place for a while until price points settle down into a new datacenter-wide equilibrium. But eventually, once they do settle down, it looks like it's likely to be better for everyone.
    (3)

  7. #27
    Player Seddrinth's Avatar
    Join Date
    Jan 2018
    Posts
    293
    Character
    Absdihfskv Dijsijsdsl
    World
    Adamantoise
    Main Class
    Summoner Lv 90
    I love the new system! Why should I be punished by having to pay for higher mb prices because the world I wanted to go to was locked? This way, the markets will be normalized and people won't be penalized for being in a low population server.

    edit: also I can now visit my static mates hooray!
    (1)

  8. #28
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Niwashi View Post
    So servers with a higher proportion of crafters get a wider market to sell to and servers with a lower proportion of crafters get access to goods only sold where there are more crafters. Sounds good for both sides.

    I do get how this will initially cause a great stir, as prices are going to shift around a lot. The economy will be all over the place for a while until price points settle down into a new datacenter-wide equilibrium. But eventually, once they do settle down, it looks like it's likely to be better for everyone.
    There's definitely going to be price normalization as a result of world travel, but when those prices are being heavily dictated by bot farmers who value quick sales over a decent profit margin, the legitimate crafters are going to be hurting more then ever.

    This, of course, would not be an issue if the STF were actually competent at identifying and banning bot farmers but until they do, the economy is going to be awful when it comes to mainstream, high-demand items like food, infusions, and DoW/M/L/H gear.

    The only people winning here are going to be the buyers, the bot farmers, and the people selling more obscure items that are mostly ignored by the aforementioned farmers (Which is what I took to doing after I got sick of being hassled by undercut bots).
    (4)
    Last edited by KageTokage; 01-08-2019 at 11:45 AM.

  9. #29
    Player
    Elenoe's Avatar
    Join Date
    Jan 2019
    Posts
    25
    Character
    Elenoe Zowie
    World
    Ragnarok
    Main Class
    Summoner Lv 80
    Quote Originally Posted by KageTokage View Post
    The only people winning here are going to be the buyers, the bot farmers, and the people selling more obscure items that are mostly ignored by the aforementioned farmers (Which is what I took to doing after I got sick of being hassled by undercut bots).
    which doesn't make sense. Price is determined by anyone who is willing to sell and buy.

    Opening market for more subjects with the EXACTLY SAME means of getting any and all resources DOESN'T change anything. If you have some personal quarrel with "bots" it won't be changed by shared market. If they are problem for you now, it will stay exactly the same after.

    Anyway, how do you define your "legitimate crafter" over another who is willing to sell cheaper? I sell cheap too because I don't think it's worth more. I don't really need to buy resources for 2k and sell the products for 100k. And I don't have any problem to sell it for 10k, it's still nice money for me.

    If it's not worth someones time for real market price (AKA the price someone is willing to deliver for) and they depend on some sort of monopoly so they can sell "legitimately" expensive wares then they should be scared by shared market, and it's a good thing.

    The only way shared market could harm anything is if there are different means for getting things. If one server has 4x bonus for mining then yeah.. shared market could harm someone. But on the other hand.. games that work that way, also allows anyone to go there so it's all equal again.
    (0)

  10. #30
    Player
    LastFireAce's Avatar
    Join Date
    Oct 2016
    Location
    New gridania
    Posts
    399
    Character
    Xitra Lunrise
    World
    Diabolos
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Jojoya View Post
    That isn't always true. It depends on the commodity and the server. High pop servers have some items in higher demand than low pop servers but the supply doesn't always increase proportionally so their prices can be much higher than on the low pop servers.
    But majority of time smaller server have over all the most expensive stuff even if High server have a higher of demand wish most likely smaller server have it as well.
    (0)

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