That's not because that content is hard, but because Final Fantasy XIV have way too LITTLE challenge for the individual players. Quite literally...most players you will meet in party content are really, really bad.
Look at dungeons. They are simple. Simple mechanics that you can learn on your first run through most of the time. Heck, many mechanics are slowly introduced at the beginning of a fight or are taken straight from other fights earlier in the game.
But wipes still happen. Because people ignore these simple mechanics. Time and again, even when told. Qarn is a perfect example with the first boss and the third bosses stone heads in first phase.
If you can do the solo content no problem and you avoid unnecessary damage in dungeons consistently...the wipes in 24-man dungeons are not on you. It's not you that plays bad, it's several other people from across the three parties. 24-man dungeons have instant-wipe mechanics that dungeons do not. Mechanics that you can find in some trials in a simpler form...but people either don't run trials past their first run and a roulette here or there...or they do the extreme, so they are more 'hardcore' and are probably more after savage than the alliance raids. So you get tons of people that assume that they can ignore mechanics and the healers will pop them back up like it was nothing...only to cause an unavoidable wipe at some point.
The roulette doesn't help since the lvl50 alliance raids can be steamrolled by ignoring all the mechanics...well, Labyrinth of the Ancients and Syrcus Tower. World of Darkness...not exactly. Cerberus is going to wipe you still if you don't do it properly.
So yes. Read a guide, watch a guide video, learn the crucial mechanics. Then just pay attention to how many of them you do successfully. And often still wipe.
Granted...that doesn't make them any more enjoyable...even less so in fact...but that's what you get when the game does everything it can to wave personal responsibility.



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