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  1. #10
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    I like some of the QoL changes, like being able to teleport out of the inn room. Also, goodbye Time Of My Life, I won't miss you.

    And finally there's the BLU part of the patchnotes, which I suspect many hearts will break if they didn't know about limited jobs before. Nothing we didn't know so far, although I don't see the point of not letting you go into squadron missions with it. It's you and a bunch of NPCs, it's even less involving of other players than if you went in there with a pre-formed, so why not allow that? Just lock you to what you can enter with your level naturally, which it does that anyway.

    Certain blue magic spells can be acquired via Whalaqee Totems.
    BUT I THOUGHT THE IMPORTANT THING WAS FOR BLU TO LEARN SKILLS FROM ENEMIES??????????????
    I'm laughing so hard tears are coming out. SE please.

    The penalty change... will be interesting to see the feedback. That's a pretty harsh change. Means basically an entire party can get penalized if they want to leave before they can vote abandon.

    New Achievement points award. Goodie, time to go and instantly get it lmao

    When using the /tell text command, it is now necessary to add "@[Home World]" to the character name (no space).
    I don't like this. It should've been default to the character on the World you're currently on. If they're not on, tough, and then add the @world. This is an anti QoL change to people who communicate with their friends in tells.
    Actually most of the changes related to that are anti QoL changes, and should've had a default option added to them. Because if you don't plan on using the world visit system, life will be a bit more complicated for you.

    The display of party members is now prioritized in all areas.
    At long last, I will be able to raise my Eureka comrades.

    The Pagos nerfs were underwhelming. I was hoping more for a cut down on costs rather than increase in drops, since that would've helped people who farmed already and might've been able to move on already with what they had on hand. Oh well.

    A bit of a mixed bag QoL wise, this patch
    (8)
    Last edited by BillyKaplan; 01-07-2019 at 07:53 PM.