I wanted them to reduce whm recast time like they did to ast, but I'll take the enmity change.
Monk only received a 1-3% increase in damage and the drg treatment, so you get less penalized if you can't do your positionals right, I wish they could have found a better way to dump aggro instead of purification, monk loses 250 potency from doing it and sam only like 10, it's dumb.
I wasn't expecting drk fixes, but I wanted them.
Glamours are "real world modern fashion" trash as always.
Tanks and melee taking 30% less damage and dealing 15% more in frontline are the best changes to me.
Elbst still can't fly.
and yeah, the penalty change when leaving duty is so you don't get penalized if someone joins the moment you're leaving.