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  1. #1
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,914
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Admittedly using Google translate for this, but in all versions it seems to be that before, the requirement was that the team was complete in order to incur the penalty, and now, it's only the first player who leaves. So basically it's a loosening of the penalty in order to spare people who leave an incomplete party just as someone joins and makes it full again
    (3)

  2. #2
    Player
    Fatch38's Avatar
    Join Date
    Sep 2015
    Posts
    177
    Character
    Fatch Leknaat
    World
    Lich
    Main Class
    Paladin Lv 100
    Quote Originally Posted by BillyKaplan View Post
    Admittedly using Google translate for this, but in all versions it seems to be that before, the requirement was that the team was complete in order to incur the penalty, and now, it's only the first player who leaves. So basically it's a loosening of the penalty in order to spare people who leave an incomplete party just as someone joins and makes it full again
    this and in the case someone leave after a kick get a penalty too
    (1)

  3. #3
    Player
    SerLuke's Avatar
    Join Date
    Oct 2016
    Posts
    1,139
    Character
    Luke Lightbringer
    World
    Jenova
    Main Class
    Paladin Lv 100
    Love these QOL changes! We can invite cross world friends without having to mess with PF each time now!
    (0)

  4. #4
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,999
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Honestly i find the penalties still too tame. Anyone who chooses to leave the instance without a vote abandon having happened and passed should get a penalty.

    Screw that. I don't wanna be stuck sitting around at 7/8 or 6/8 with a crucial role missing just because the rest of the party doesn't wanna abandon.
    (8)

  5. #5
    Player
    Nyvara's Avatar
    Join Date
    Oct 2017
    Location
    Gridania
    Posts
    404
    Character
    Thurien Storme
    World
    Siren
    Main Class
    Red Mage Lv 80
    Oddly, the thing that made me happiest was
    The glasses on the Mun'gaek Hat can now be toggled with the "Manually adjust visor" option.
    I wonder where the new housing items will be hidden. The steps and loft floors look great let's hope they aren't a drop from a dungeon.
    (3)

  6. #6
    Player
    Mansion's Avatar
    Join Date
    Aug 2018
    Location
    Gridania
    Posts
    1,998
    Character
    Mansion Viscera
    World
    Louisoix
    Main Class
    Sage Lv 100
    I don't get the endless salt on BLU. We knew that it would be kept out of basically everything. That's the point of BLU.

    I think their biggest mistake was to present it as a "job" even if it is called limited.
    (7)

  7. #7
    Player
    Blueyes's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    523
    Character
    Blue Plenilune
    World
    Diabolos
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Mansion View Post
    I don't get the endless salt on BLU. We knew that it would be kept out of basically everything. That's the point of BLU.
    The point of Blue Mage is that it is supposed to locked out of a variety of the game's content? I didn't know that was a staple of its identity.
    (20)

  8. #8
    Player
    Mansion's Avatar
    Join Date
    Aug 2018
    Location
    Gridania
    Posts
    1,998
    Character
    Mansion Viscera
    World
    Louisoix
    Main Class
    Sage Lv 100
    Quote Originally Posted by Blueyes View Post
    The point of Blue Mage is that it is supposed to locked out of a variety of the game's content? I didn't know that was a staple of its identity.
    By it being solo content of just grinding open area and dungeon mobs... yes?
    (1)

  9. #9
    Player

    Join Date
    Jul 2017
    Posts
    3,327
    Quote Originally Posted by Blueyes View Post
    The point of Blue Mage is that it is supposed to locked out of a variety of the game's content? I didn't know that was a staple of its identity.
    That is not what they are saying, SE already made the community aware it would be heavily restricted so the shock some people have can be seen as confusing. To be expect a change to be made this quick is simply unrealistic.

    I am also in the same boat, I never even thought of it as a job just side content and I do think that was the largest mistake SE made they called it Blue Mage and refereed to it as a job.
    (3)
    Last edited by Awha; 01-08-2019 at 12:11 AM.

  10. #10
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,237
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Awha View Post
    That is not what they are saying, SE already made the community aware it would be heavily restricted so the shock some people have can be seen as confusing. To be expect a change to be made this quick is simply unrealistic.

    I am also in the same boat, I never even thought of it as a job just side content and I do think that was the largest mistake SE made they called it Blue Mage and refereed to it as a job.
    Hence the term 'limited'. The Blue Mage gets a special environment to play with, while facing a restriction of being able to attend regular duties of any kind.

    Honestly, though: You can't balance the Blue Mage in a mmo environment like this one if it wants to stay true to its nature and identity. 'Maining' the blue mage sounds weird to me because of that.
    I mean, sure, I'll level it simply to keep everything on max. But playing it will simmer down to "I got some time to spare, so lets level this job up/do a few challenges".
    (3)

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