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  1. #21
    Player Fourbestintoner's Avatar
    Join Date
    Sep 2015
    Posts
    758
    Character
    Melodiane Valerian
    World
    Masamune
    Main Class
    Black Mage Lv 42
    I wanted them to reduce whm recast time like they did to ast, but I'll take the enmity change.
    Monk only received a 1-3% increase in damage and the drg treatment, so you get less penalized if you can't do your positionals right, I wish they could have found a better way to dump aggro instead of purification, monk loses 250 potency from doing it and sam only like 10, it's dumb.
    I wasn't expecting drk fixes, but I wanted them.
    Glamours are "real world modern fashion" trash as always.
    Tanks and melee taking 30% less damage and dealing 15% more in frontline are the best changes to me.
    Elbst still can't fly.
    and yeah, the penalty change when leaving duty is so you don't get penalized if someone joins the moment you're leaving.
    (0)

  2. #22
    Player
    Ifrinne's Avatar
    Join Date
    Oct 2016
    Location
    Gridania
    Posts
    73
    Character
    Sophia Nethnise
    World
    Phoenix
    Main Class
    White Mage Lv 71
    Honestly i find the penalties still too tame. Anyone who chooses to leave the instance without a vote abandon having happened and passed should get a penalty. Sure youll get less capable allies now and then, but the trick is to help also them trough and maybe teach them something on the way in good manners. Multiplayer instances are a teamsport after all.
    (4)

  3. #23
    Player
    BubblyBoar's Avatar
    Join Date
    Aug 2013
    Posts
    605
    Character
    Xyno Edajos
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    The patch notes have some really amazing stuff in it. Melees and Tanks got some buffs in rival wings and FL. Brute Justice has half the HP, but is stronger.
    Placeholder buffs are pretty meh, but they said as much
    Finally, flying primal mounts. Egi glams next maybe?
    Glitchless lofts? OH BOY!


    But then we get to BLU, now revealed to be unable to do two of the mainly solo things. The MSQ and Squad Missions. Like, you can't even level a job to 50, switch to BLU and continue the story from there with premades helping you in the dungeon. Just straight up banned from the story. Why exactly?


    And then if you want to level a bit in dungeons solo with your squad, you can't even do that. Again...why? BLU is pretty much forced to only kill overworld mobs and nothing else unless they have a premade holding their hand through some instances. Isn't this supposed to be the solo job not designed for parties?


    And now we have item turn-ins for learning skills too. So that's from mobs, quests, and items now. Quite the "real" BLU aimright?
    (19)

  4. #24
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by BubblyBoar View Post
    And now we have item turn-ins for learning skills too. So that's from mobs, quests, and items now. Quite the "real" BLU amiright?
    Quest is, AFAIK, completely new, but items...directly taken from FFVIII. So, yeah, quite the real BLUs. We still have the "kill a weakened enemy with a specific skill" or "draw the spell directly from the mob" types of learning to cover

    Eveything else...yeah, it's stupid to restrict BLU from doing the MSQ...no arguing there.
    (6)

  5. #25
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Location
    Limsa Lominsa
    Posts
    2,192
    Character
    Leon Reddas
    World
    Masamune
    Main Class
    Scholar Lv 77
    The thing is you can't unlock BLU unless you compete a level 50 MSQ anyway, and with BLU being limited to 50 anyway at that point there is no MSQ to even do with it. Of course you could still go in to duties as a pre-formed party, just no match making and roulettes etc.
    (0)

  6. #26
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Quote Originally Posted by Reynhart View Post
    Quest is, AFAIK, completely new
    So why stop there? Why not build on that? They claim to be so strict with the "BLU experience" but are obviously straying from it when they feel like it, too.

    So, yeah, quite the real BLUs.
    After everything, this feels like they're moving the goalposts.

    We still have the "kill a weakened enemy with a specific skill" or "draw the spell directly from the mob" types of learning to cover
    I rather they invested in content not limited to the one LJ.
    (8)

  7. #27
    Player
    RukiaFae's Avatar
    Join Date
    Feb 2015
    Posts
    641
    Character
    Rukia Fae
    World
    Goblin
    Main Class
    Goldsmith Lv 78
    Anyone noticed that two quests are called Emissary of the Dawn and Will of the moon at the bottom?
    (1)
    Last edited by RukiaFae; 01-07-2019 at 09:00 PM.

  8. #28
    Player
    TheHeavenAbyss's Avatar
    Join Date
    Mar 2017
    Posts
    129
    Character
    Lluw Tharias
    World
    Phoenix
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Reynhart View Post
    Quest is, AFAIK, completely new, but items...directly taken from FFVIII. So, yeah, quite the real BLUs. We still have the "kill a weakened enemy with a specific skill" or "draw the spell directly from the mob" types of learning to cover

    Eveything else...yeah, it's stupid to restrict BLU from doing the MSQ...no arguing there.
    That's right, but iirc the items are drops from monsters anyway, so it's still all about beating enemies to collect skills, right?
    (2)

  9. #29
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Quote Originally Posted by RukiaFae View Post
    Anyone noticed that two quests are called Emissary of light and Will of the moon at the bottom?
    4.4 MSQ quests

    Quote Originally Posted by TheHeavenAbyss View Post
    That's right, but iirc the items are drops from monsters anyway, so it's still all about beating enemies to collect skills, right?
    Yeah that's not how it's going to be done in XIV, from what it looks like in the patch notes.
    (2)

  10. #30
    Player
    Valdegarde's Avatar
    Join Date
    Jul 2015
    Posts
    299
    Character
    Hildegarde Rosea
    World
    Lamia
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Reynhart View Post
    Quest is, AFAIK, completely new, but items...directly taken from FFVIII. So, yeah, quite the real BLUs.
    Exactly, which is inconsistent with the justification behind their current restrictions. (that a real Blue Mage job HAS to be implemented with direct enemy observation in the overworld and thus cannot be balanced)
    If a REAL Blue Mage has quite a bit of history and factors contributing to it and differing methods of implementation and balance, some of these overall restrictions and design decisions make less sense.
    (10)

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