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  1. #91
    Player
    Melichoir's Avatar
    Join Date
    Feb 2015
    Location
    Uldah
    Posts
    1,537
    Character
    Desia Demarseille
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Very nice things in here, but Im also worried about one of the changes made:

    The precision with which furnishing positioning is registered has been increased to prevent items from moving out of place when reentering an estate.
    All placed furnishings will now remain in their correct positions until moved by the player.

    I dunno if this is gonna mess with some of the housing glitches you can do to make things better in your house. Nice to see they added a loft though :>
    (0)

  2. #92
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Nyr Ardyne
    World
    Balmung
    Main Class
    Paladin Lv 100
    I'm curious about the loft item. Are those items on the loft part of the loft itself, or are they decorations put there for the screen shot? I really hope it's the latter and you can fully decorate them yourself.
    (2)

  3. #93
    Player
    InkstainedGwyn's Avatar
    Join Date
    Oct 2017
    Posts
    1,236
    Character
    Souji Hanamura
    World
    Exodus
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Melichoir View Post
    Very nice things in here, but Im also worried about one of the changes made:

    The precision with which furnishing positioning is registered has been increased to prevent items from moving out of place when reentering an estate.
    All placed furnishings will now remain in their correct positions until moved by the player.

    I dunno if this is gonna mess with some of the housing glitches you can do to make things better in your house. Nice to see they added a loft though :>
    I'm 99% sure this just fixes those tiny moves that items do when you leave housing mode/the house, like your windows aren't quite aligned, etc. Maybe it could ruin the window-snap-to-partition stuff, but I feel like that relies on a different mechanic than the small shifting does. At least, I hope.
    (1)

  4. #94
    Player
    Melichoir's Avatar
    Join Date
    Feb 2015
    Location
    Uldah
    Posts
    1,537
    Character
    Desia Demarseille
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Im hoping this is the case, among a few others. Crossing my fingers that when I log back in adn check my house, things are still in the same spot haha.
    (0)

  5. #95
    Player Beckett's Avatar
    Join Date
    Feb 2014
    Posts
    1,289
    Character
    Beckard Arseneau
    World
    Midgardsormr
    Main Class
    Paladin Lv 92
    Quote Originally Posted by JohnSpawnVFX View Post
    What do you guys make of the change of conditions for penalty of leaving duty? It's a bit confusing. Does that mean you always get a penalty for leaving, even if the party is incomplete (because someone left already)?
    I've run into a situation that I'm almost certain this is meant to solve:
    A party member is kicked or leaves the group
    You open your menu to leave the instance
    A new party member enters the instance
    You click Leave before noticing the party is full again
    You get a leaver penalty

    With the new system, only the first person leaving the instance will get a penalty. Other players can leave without incurring a penalty, even if the party becomes full again.
    (2)

  6. #96
    Player Beckett's Avatar
    Join Date
    Feb 2014
    Posts
    1,289
    Character
    Beckard Arseneau
    World
    Midgardsormr
    Main Class
    Paladin Lv 92
    Quote Originally Posted by BubblyBoar View Post
    But then we get to BLU, now revealed to be unable to do two of the mainly solo things. The MSQ and Squad Missions. Like, you can't even level a job to 50, switch to BLU and continue the story from there with premades helping you in the dungeon. Just straight up banned from the story. Why exactly?


    And then if you want to level a bit in dungeons solo with your squad, you can't even do that. Again...why? BLU is pretty much forced to only kill overworld mobs and nothing else unless they have a premade holding their hand through some instances. Isn't this supposed to be the solo job not designed for parties?


    And now we have item turn-ins for learning skills too. So that's from mobs, quests, and items now. Quite the "real" BLU aimright?
    I wanted BLU for group content and would always have been upset with it being a "Limited" job, but I would have gotten over it, especially if the content was fun. What really bothers me is how the devs outright lied about their reasoning for making it a Limited job.

    Turning a classic FF job into a new type of content (unrelated to the main game) is regrettable, but it is understandable and defensible. Trying to hide that decision behind reasons that have time and time again proven to be false, is not.

    Quote Originally Posted by BillyKaplan View Post
    If BLU is supposed to really be that OP solo, there's also the matter of cheesing the solo achievements. So that one I can sort of see why they did it?
    Isn't that supposed to be the main appeal of BLU though? I understand not letting them into group POTD (or at least matchmaking POTD) but who cares if BLU can get through to floor 200 solo much easier than other jobs? From what I understand, the whole point of BLU is that it can do things the classic jobs can't!

    If it turns out that BLU isn't capable of soloing things like old Primals and raids, then Masked Carnivalle had better be the greatest content of all time, because that's literally the only thing BLU will be used for.

    Quote Originally Posted by SamsaraLotusx View Post
    We as players need to not play blue so it fail
    That's silly. People will play it or not depending on if it's fun (or at the very least, rewarding). You can't organize a boycott, but it'll happen naturally if no one actually wants to play the content.
    (3)

  7. #97
    Player
    Skos's Avatar
    Join Date
    Aug 2015
    Posts
    48
    Character
    Tater Thot
    World
    Moogle
    Main Class
    Machinist Lv 70
    Quote Originally Posted by SamsaraLotusx View Post
    We as players need to not play blue so it fail and s
    Se dont do the next LJ.
    ...If anything we should be playing Blue Mage so we can provide proper feedback.
    (2)

  8. #98
    Player
    JohnSpawnVFX's Avatar
    Join Date
    May 2018
    Location
    Gridania
    Posts
    915
    Character
    Kaynneth Menad
    World
    Zodiark
    Main Class
    Red Mage Lv 90
    Thanks for clarifying my confusion, guys. Indeed, this is a much better way of handling leaving duty.
    (0)

  9. #99
    Player
    New_Game_Plus's Avatar
    Join Date
    Jan 2017
    Location
    Somewhere
    Posts
    321
    Character
    Pollux Luminous
    World
    Mateus
    Main Class
    Culinarian Lv 90
    Can I just say how bland the new glamour gear looks?

    Also yay, for the new furniture!
    (3)

  10. #100
    Player
    Rowde's Avatar
    Join Date
    May 2015
    Location
    Limsa Lominsa
    Posts
    1,146
    Character
    Willig Rowde
    World
    Hyperion
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by KageTokage View Post
    I'm really curious as to why FSH didn't get a new "I Found That" achievement when it of all the DoL classes deserves more rewards for how sadistically difficult catching all of the big fish is.

    Also, RIP Cavalry Elbst. It's now the only ARR beast tribe mount that can't fly because they conveniently forgot about it after giving the Direwolf flight.
    Maybe they just didn't list it for w/e reason...

    Also, the FSH achievement is "I Caught That" not "I Found That"
    (1)

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