It feels even worse if you're doing more than just dungeon runs for exp. Every bit of quest exp, hunts, beast tribes, FATEs, challenge log, roulettes, means getting closer to outleveling the dungeon where you might get current gear.

Part of why I've barely even touched PotD. More exp when I could be running dungeons to gear up a little better? Ehhh.

The flip side of that argument is leveling gear doesn't even matter. Rush to 50 and get your Ironworks. Rush to 60 and get your Shire. Why waste time on anything else?

Idk. It would be nice to have gear be more abundant for anyone that feels like they need it. But it is also fair to say there's enough vendor gear available that is sufficient enough that they shouldn't change anything. After all, dungeon gear is typically more desirable than crafted/bought. Gotta hold down that supply to keep the demand up.