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  1. #1
    Player
    Coldfire's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    1,130
    Character
    Nero Coldfire
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Elexia View Post
    Actually, engines do have a "min/max" because it has to be able to push the hardware to a certain point, thus when you're running tests and tech demos you can see how much (system) can handle, if it can handle all that the engine throws its way = max.

    You do only hear "run at max" in regards to games, but it's also a term for using an engine.
    Benchmark and tests are not engines. An engine only offers features. For those features to do anything you need content and then they can either be disabled or the content scaled. Running a scene at 20 million polygons requires different power than 2 million polygons but the engine settings ain't changed at all. Same for physics, post processing, textures, etc.

    Btw not gonna feed the troll any more ><)))°>
    (0)

  2. #2
    Player
    Scherwiz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    967
    Character
    Aeriscloud Scherwiz
    World
    Excalibur
    Main Class
    Bard Lv 100
    Quote Originally Posted by Coldfire View Post

    Btw not gonna feed the troll any more ><)))°>
    Hey if you don't want to eat that's up to you.
    (2)