Quote Originally Posted by Songwillow View Post
Down the road, it might be worth looking into Blue Mage (BLU) when it comes out in a little over a week. It is supposed to be the strange jack of all trades class that is designed to handle solo content VERY well. However you have to learn actions in a very unique way by watching the enemy use it then defeat the enemy. This class is considered to be about as hybrid as it can get. However from what I understand, it is capped at level 50 (which the cap will gradually increase in later patches), and it cannot do dungeon, trial, or raid content. We will learn more about it soon.
Please do not recommend BLU as a job for someone to level. It is not. It's side content in it's own little bubble. It has no purpose outside of it's bubble.

As a few others have said, OP, once you get a job to 50 and start getting into expansion content a few more jobs will open up for you. MNK is a good dps job for sure, once you get the rhythm of the positionals it should be a bit more enjoyable. Unless you just aren't a fan of playing melee. Ninja and Bard are by far the most in-demand DPS jobs at end game because of the sheer amount of group dps they bring to the table, so it's something to keep in mind. Arcanist wouldn't be bad if you want bang for your buck, you can easily swap between healer or dps (just keep in mind they'll need different gear at 50+ as it splits to healing and casting gear)

If you like melee DPS but don't want to deal with positionals, tanking is always an option. Often underappreciated but always needed, versatile in play and quick queue times to boot. You can easily level up a tank 2-3x faster than other jobs, and at peak tanks can output around 80% of a true dps job. Not to mention great survivability for solo quests. I'd recommend Warrior because I'm not biased at all...