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  1. #1
    Player
    Waaltar's Avatar
    Join Date
    Mar 2011
    Posts
    144
    Character
    Berenice Vegetables
    World
    Cactuar
    Main Class
    Black Mage Lv 100
    In the duty finder, use Daily Challenge: Frontline to que, even after you get the daily reward. The way it works now is that there will be just one of the match types per day, so each day you'll have a good chance to get familiar with one of the pvp game modes. It'll be tough to get a Rival Wings match when Revival Wings team isn't scheduling an event, but when the new map drops there will probably be a reward with it and so if you like the mode then enjoy it while you can as ques that pop should be available most nights during prime time for like a month or so...I mean that's how these things have tended to work.

    Mostly I would recommend that when you're new, stick with the main group of your teammates. Especially in the smaller matches (three teams of 8), roaming is tempting because you can make a big difference but you can also cost your team a lot of firepower by not being there with the group, so it's one of the trickier calls to make early on whether to stick with the group or go for an objective etc. Early on you can make solid contributions to winning just by staying with the main group.
    (0)

  2. #2
    Player
    Noitems's Avatar
    Join Date
    Aug 2018
    Location
    New Gridania
    Posts
    926
    Character
    Noitems Ever
    World
    Goblin
    Main Class
    Gunbreaker Lv 100
    Hey and welcome! I had the exact same feelings when I first started and I've only really majored in Frontline modes (Would like to try for Feast with the right people).

    The best things to do are to find a class/job you like playing, practicing your rotations(Just like PvE content) and just queuing in! Some modes are a little tricky in Frontlines but if I had to describe them best

    Shatter: Def the mode I recommend trying first. This mode has you breaking small formations of ice around the map to get points. At certain timed intervals a VERY LARGE ice spawns, which you and your team want to rush over and do as much damage as possible. The main focus of this mode is to get big ice when it spawns, get your local smalls when they spawn (go into enemy camps if they're busy with something), and staying together as a team.

    Secure: This is a mode where you want to capture multiple areas and hold them for as long as possible. In the center at certain intervals nodes spawn, you want to kill these nodes to get a ton of points for your team(like the ice in shatter). Later on in the game a big node spawns which will give the team even more points. The mode relies a lot on communication, knowing when to pick a fight or leave one, and just general cooperation. It gets very hectic capturing bases to have an entire GC alliance come at you guns ablazing.

    Seize: This mode is a love/hate relationship. It's basically king of the hill for multiple little nodes that spawn. Your team wants to control it as much as possible (like secure) and defend it from being recaptured. These nodes spawn at absolute random and can either give your team an advantage or hinder them to hell and back. During the match the tomes are ranked B->A->S with them giving more points the higher rank they are. This mode has your team fighting two sided battles all the time so focusing targets and holding your own is a big deal. Tanks and Healers are great in this mode as they can disrupt other people who try to cap the tomes.

    All in all PVP is a ton of a fun, I started off as someone who hated it but have grown a big compassion for it and get very excited(lots of yelling) over games both wins and losses.
    (0)

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