That will never happen. If they got rid of tanks and healers and threw away the Trinity, we would have the chaos that is all of those F2P MMOs that have instanced dungeons. If you haven't played them, trust me, they are complete chaos as every class is just DPS and its every man for himself.
As for your concern with balancing, it HAS to be balanced from the top-down. RDM/SAM both dont play well in low level dungeons and often steal hate because they were balanced for their endgame, high level playstyles. It's easy to make something "balanced" at low level but if its not balanced at high level, its basically unplayable. That's why its balanced top-down.
Like someone else mentioned, theres really a lot to breakdown from your post:
-people do "dumb" things in duties bc the content is created to allow "dumb" things to go unpunished. ex: in dungeons, I can stand in every AOE and keep my 100% uptime bc the damage is laughable, usually. However, this "dumbness" goes away in extreme/savage content as you get punished harshly.
-i dont think we as players know "what developers care about", IMO i think they care very deeply about tanks/healers as they're super important for this game to be playable. If they break something critical to their roles, they would lose so many tanks/healers and nothing could be run.
- IMO, i expect every DF run to be crappy. That's the only place the casual/hardcore playerbase comingle thanks to daily bonuses, so you're always going to get a mixed bag.
-Everyone has to just accept that Tanking in FFxiv is playing a DPS with defensive cooldowns. I know that's not what you or your friends like, but that's how it is. If they really want to seriously tank (plan their cooldowns effectively, manage aggro with co-tank, mitigate team damage, etc) they have to do extreme/savage content. For every story you can come up with a person leaving due to Tank woes, i can point to a person who loves tanking Savage content and all content, in general.
these are not DPS tips. These are general tips for EVERY class/role.



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