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  1. #18
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    74
    It also gives more gear choices. Especially if you match certain things with solid stats. Like having a body piece with a solid stat, mixed with legs that have a % stat, just as a rough example.

    Then we can have arguments such as "so and so set is better, and here's why!" Instead of "hey gais, we killed Ifrit in swim suits!"

    And as someone said earlier, it makes scaling gear make more sense. I think of tamas and rajas ring, where the stat rose as you gained levels. It was a good idea that was rarely used.

    Also, having percentage based gear can maybe be unique to end game content. It's definitely going to boost you in ways that materia can not. BUT, it'll make you want to match certain materia to make the best out of your percentage based gear. I think it's a much better idea seeing STR+9% on a body piece, compared to STR+30 on one, just as an example. It'll make people aim for certain melds, and in my opinion, satisfy the epeen players, as well as the casual players.
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    Last edited by Lamentor; 02-25-2012 at 02:08 PM.