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  1. #1
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by VaryaKimon View Post
    Thanks for the thoughtful responses. Much better than what I'm getting over on the subreddit.

    The problem I have with "Health = Damage" abilities is it takes your DPS potential out of your hands. A lot of aggressive healers (read: my healers) don't keep their MT topped off and usually have them floating around 1/3 to 1/2 half for most of the fight so they can focus on DPSing without worrying about overhealing. I'm actually grateful that Upheaval is my only ability that scales damage based on my health because I'm sure I take a hit on that to benefit my healers.
    Ah, I wasn't particularly clear.

    In terms of the Health = Damage, I was more implying "Max Health" = Damage. Akin to how Upheaval gets BONUS Potency when you boost up your max health (Hence the lesser extent on Spirits Within as that just has the scaling down on Pot based on current health)

    Meaning that irregardless of if you have 1 health or 100,000 health remaining it would do the same damage so long as your max health is the same (But also, where the issue would arise with WAR due to their 2 sources of max health boosting AND tank stance penalty mitigation)

    Essentially, though, it would be just the same as Vit = Attack Power, just in an indirect way.

    Also, as a side note... Anyone else find Upheaval odd given that WAR is the "Berserker" class, I would have thought they'd get a skill that scaled the other way, being more powerful at lower life...
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  2. #2
    Player
    VaryaKimon's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    40
    Character
    Varya Kimon
    World
    Behemoth
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Kalise View Post
    In terms of the Health = Damage, I was more implying "Max Health" = Damage.
    Oh, I'm 100% behind that, then!

    Quote Originally Posted by Kalise View Post
    Also, as a side note... Anyone else find Upheaval odd given that WAR is the "Berserker" class, I would have thought they'd get a skill that scaled the other way, being more powerful at lower life...
    Ha! I never thought of it that way, but that would be more fun ... especially if you pulled off an Upheaval after a successful Holmgang for max damage!
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