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Thread: Leveling {Poll}

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  1. #32
    Player
    Razor's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    402
    Character
    Vex Blackmarrow
    World
    Zalera
    Main Class
    Dark Knight Lv 60
    Yoshi said in a post a loooong time ago that he envisioned that a player, who only plays a couple hours a day, should be able to reach max level in around three months. 90 Days * 2 Hours a day is 180 hours of constant exping. If you are a hardcore player for whom bodily functions, basic human needs, and "responsibilities" don't apply; thats about 10-12 days at 16+ hrs.

    That sounds reasonable to me. There are only 7 DoW/M classes, and since jobs won't have their own independent exp, taking several months to a year to max everything out is not a blasphemous concept. In the future I think SE will be more inclined to add more jobs than classes (the point of the job system is versatility and there's little point in maintaining a 1 class = 1 job) so all the extra jobs won't add any additional "goals" or "length" to the game. In the future, even if it took XI speed to get from 1 to 75 (like 9 months+), once you actually get that 75, it would unfold into like 2-3 jobs anyway so you're still getting 3 for the price of 1.

    This high-speed leveling is fine for right now since SE is trying to reward/keep the few people who still play the game, but after 2.0 they should definitely axe the leveling speed a bit. Or at the very least, make 50+ substantially slower. Let the new players get to 50 easily then actually have to take time and dedicate to a class to reach higher caps.

    EDIT: Although this is going to sound contradictory (since I just offered some lengthy input on the matter), the balancing of player EXP gain should really be a decision that Yoshi-P and the game developers make almost exclusively of their own opinions. Every player is going to say "yeah! I wanna have all 50s with no work at all!" but that isn't healthy for the game. There are only a marginal percent of the player base (probably the only those of us who have any kind of game development experience lol) who acknowledges that instant-leveling isn't always a good thing, but that there needs be a sufficient balance.
    (3)
    Last edited by Razor; 02-26-2012 at 05:12 AM.
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