Quote Originally Posted by TaranTatsuuchi View Post
A genuinly new player can not possibly know to use party finder for these dungeons based on just the information provided by the game.

They are directed to use the duty finder, just like every dungeon before.
Thus, duty finder has to default to as the devs intended.



A genuinly new player can not know what is involved with these dungeons.
Anyone joining the roulette knows exactly what these dungeons entail, and by joining have agreed to that possibility.

But, those people refused to allow others to experience it as the devs intended...
So, the devs were required to force the matter.


I agree that making it a solo instance would have been better, but that's not what we got.
So, I have to say report those people for using a flaw in the game's system to go directly against the devs intentions with their change.

There is no room for debate here, they are literally doing the opposite of what the devs want done, as shown by their choice of change.
When are they supposed to learn how PF works then? At 70? There's no prompt then talking about it nor a GM or player will automatically walk up to the person and explain how it works.

Following the logic conclusion to that argument, how do people at 70 know how PF works then?

So, why is lvl 50 a bad time to learn about PF? Being new =/= being lazy and ignorant, specially when people carry that excuse all the way to 70 so they don't have to bother learning anything.

Coddling new players so they don't have to bother learning how the game works is the root of half, if not most of the game's problems.