Quote Originally Posted by Zephera View Post
What does your first part have to do with it? Your logic of being completely unquestioning of questionable design choices is ridiculous and I'm pointing that out. If the devs approached the game with your mindset that they are never to be criticised, then nothing would ever change in this game, for better or worse.
The thing not up for debate is the fact that doing the cutscene skip is exploitation and against the devs wishes.

I never claimed their design decisions weren't debatable.
In fact, my statement saying making them solo would have been the better option is debating against their design decision.


Quote Originally Posted by JohnSpawnVFX View Post
When are they supposed to learn how PF works then? At 70? There's no prompt then talking about it nor a GM or player will automatically walk up to the person and explain how it works.

Following the logic conclusion to that argument, how do people at 70 know how PF works then?

So, why is lvl 50 a bad time to learn about PF? Being new =/= being lazy and ignorant, specially when people carry that excuse all the way to 70 so they don't have to bother learning anything.

Coddling new players so they don't have to bother learning how the game works is the root of half, if not most of the game's problems.
I never claimed that those things shouldn't be explained.
But, since they're not, it cannot be expected that new players know about them when discussing things like this.