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  1. #1
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    The next genius change they are going to come up with is to remove you from the group if you disconnect in main scenario roulette and give you a penalty.
    (4)

  2. #2
    Player
    reiichi's Avatar
    Join Date
    Sep 2013
    Posts
    264
    Character
    Franz Renatus
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Vaer View Post
    The next genius change they are going to come up with is to remove you from the group if you disconnect in main scenario roulette and give you a penalty.
    Better. Just force the cutscene to start over for anyone who disconnects. That'll stop them quickly.
    (8)

  3. #3
    Player Kuroka's Avatar
    Join Date
    Aug 2016
    Location
    Limsa
    Posts
    3,702
    Character
    Ulala Ula
    World
    Shiva
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Vaer View Post
    The next genius change they are going to come up with is to remove you from the group if you disconnect in main scenario roulette and give you a penalty.
    Yes pls. do that there and on new stuff for a month, so ppl reconsider to chicken out on trials etc. further id enforce the min ilvl for the highes trial/dungeon you can get at your level so you cant cheat to easy trials.

    Quote Originally Posted by Mixt View Post
    A particularly vindictive suggestion.

    Give back the ability to skip cutscenes, but if there is a new player in the instance, and that player skips any of the cutscenes, nobody gets any rewards.
    Grats on wasting your time, no gil or tomes or anything else for you.

    And if a first timer get's vote kicked out, everyone who voted yes to the kick ALSO get kicked, as well as receive a 2 hour penalty instead of the normal 30 minute one.
    Or just end the whole instance as if a Vote Abandon had passed, then hand out penalties to those who voted yes, while the newbie and those who voted no are able to reque instantly.

    Like i said, vindictive as hell, but nothing less than the community deserves.
    I like you, lol.

    I myself waited like 2 weeks to get a full party for it and watch the CS and still fight too and it makes me sad as i even had ppl creating an twing and redo all the story as they felt forced to skip all CS and rush to the endgame. No matter how you turn it, in the end the first timer who wanna se the story outweight those who just want some quick exp/tome... you got plenty ways for that, do some palace or HoH runs, many things even hunts work, but theres only ONE first time....
    (4)
    Last edited by Kuroka; 01-01-2019 at 07:20 AM.

  4. #4
    Player
    Keddera_StormMoon's Avatar
    Join Date
    Oct 2018
    Posts
    312
    Character
    Tifka Stormmoon
    World
    Siren
    Main Class
    Scholar Lv 90
    You know what? I was one of those rookies not very long ago - and I appreciated that I could watch those scenes guilt-free.

    If you don't like that they are unskippable, don't run the damned things. It's not that complicated.

    Hell, I don't run the MSQ more than once or twice a month simply because I just don't have the time to devote to it. You don't see me crying about losing out on the reward because of it....

    Another case of min-maxers looking to dictate the terms of everything of an MMO, as usual....
    (11)

  5. #5
    Player

    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    2,057
    Quote Originally Posted by Metalwrath View Post
    Last time i checked this was a story dungeon.As in it was designed for story and thus being a new player dungeon.I dont recall reading anywhere that they have changed the dungeon to be a place for level 70 players to farm tomes.The tomes are just there as a reward for older players participating and helping the new players clear content in the way it was designed to be enjoyed.
    I havent seen any notes anywhere from SE stating it's ok to use a glitch to either force other players to use the same glitch or to deny new players of participating in the story content ie the boss fights.

    Too many self entitled high leveled players in this thread who only seem to care about themselves and contribute to the toxicity that exists in duty finder.

    Hopefully SE will start banning these players though i'd say they will only be able to ban players who have repeatadly broken the TOS with this glitch as players can get random disconnects from network issues and it would be bad to accidently punish them also.

    The game is designed for new and old players and older players need to start remembering that because if you keep up the toxicity towards newer players you wil drive them away and eventually the game will start dying when older players leave and there are no new players to replace them.
    The post I originally wanted to comment on before the lockout. I just love how people point out some obvious flaws and stand by how bad a particular XIV system is, and automatically invites labels of 'self-entitled' and 'contributing to toxicity'. Are you serious right now? Have you played with anybody in this thread through the MSQ to even back up that opinion? Maybe all of us so-called "self-entitled" people don't even engage in that type of behavior. Maybe some of us don't even run ahead of sprouts just so they don't get lost or left behind. But you don't know that, do you? Nah...much easier to just resort to calling out people whom you've probably never played with or experienced an MSQ run with. Far easier to group in those toxic players with those that don't align with an opinion of yours, hm?

    The fact of the matter is that if the devs didn't want vets to run the place, they wouldn't have increased the rewards in the fashion that they have. Some have argued that this was a necessary evil simply because their spaghetti code may not allow them to separate the whole cutscene issue between the DF, PF, and the Unending Journey. Still doesn't mean that people simply don't like it. A lot of us want to help the new players - but being forced to sit through long cutscenes (and being told to not run it if you don't like it) just sounds incredibly silly.

    Quote Originally Posted by Keddera_StormMoon View Post
    You know what? I was one of those rookies not very long ago - and I appreciated that I could watch those scenes guilt-free.

    If you don't like that they are unskippable, don't run the damned things. It's not that complicated.

    Hell, I don't run the MSQ more than once or twice a month simply because I just don't have the time to devote to it. You don't see me crying about losing out on the reward because of it....

    Another case of min-maxers looking to dictate the terms of everything of an MMO, as usual....
    Are my post counts back? Good.

    And grats on saying you were a rookie not very long ago. Guess what - so were all of us at one point or another. It doesn't take a rocket scientist to see that the devs put rewards in there to incentivize vets into actually spending the time of day to help new players get through it. But let's take this to its logical conclusion, hm? What if vets just stopped running MSQ roulette altogether. Like, all of them. In this scenario, vets are anybody who has cleared both dungeons. I'd imagine that this would significantly increase queue times - maybe perhaps back to pre-Raid Roulette levels, maybe even longer. Maybe not immediately, but it will eventually happen.

    Love how you're grandstanding here. "Dictate the terms of everything of an MMO". No, it's just pointing out a very obvious flaw in a dumb solution.
    (3)
    Last edited by KaivaC; 01-01-2019 at 06:15 AM.

  6. #6
    Player
    Keddera_StormMoon's Avatar
    Join Date
    Oct 2018
    Posts
    312
    Character
    Tifka Stormmoon
    World
    Siren
    Main Class
    Scholar Lv 90
    Quote Originally Posted by KaivaC View Post
    Are my post counts back? Good.

    And grats on saying you were a rookie not very long ago. Guess what - so were all of us at one point or another. It doesn't take a rocket scientist to see that the devs put rewards in there to incentivize vets into actually spending the time of day to help new players get through it. But let's take this to its logical conclusion, hm? What if vets just stopped running MSQ roulette altogether. Like, all of them. In this scenario, vets are anybody who has cleared both dungeons. I'd imagine that this would significantly increase queue times - maybe perhaps back to pre-Raid Roulette levels, maybe even longer. Maybe not immediately, but it will eventually happen.
    Hey, thanks for pointing out exactly WHY our viewpoints differ. I was in that thing for the first time very recently - so the memory is fresh. Whereas it's been a very long time since you did it for the first time - so to be blunt - you've forgotten. It's not a diss on you - that's just how the human mind is.

    I'm just tired of vets appearing to not give a damn for the new people behind us. That sort of attitude is why SE put this heavy-handed "solution" in place to begin with. I don't blame them for not wanting to take out the cutscenes completely - the story and how it's presented is one of the things that sets this MMO apart from it's relevant competition.

    Do I want people to stop doing the MSQ? Well, nobody wants that. But I start to wonder if that might be the only way to get SE to get off their hands and rework the thing.

    What I do want to see is people who lack consideration to stay away from the damned thing. If your there for the shinies and care little about the experience of those who are there for the first time; I say as one who went through it recently as a newbie that we'd frankly wish you'd either pack your attitude at the dungeon entrance or not bother at all.
    (14)

  7. #7
    Player

    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    2,057
    Quote Originally Posted by Keddera_StormMoon View Post
    Hey, thanks for pointing out exactly WHY our viewpoints differ. I was in that thing for the first time very recently - so the memory is fresh. Whereas it's been a very long time since you did it for the first time - so to be blunt - you've forgotten. It's not a diss on you - that's just how the human mind is.

    I'm just tired of vets appearing to not give a damn for the new people behind us. That sort of attitude is why SE put this heavy-handed "solution" in place to begin with. I don't blame them for not wanting to take out the cutscenes completely - the story and how it's presented is one of the things that sets this MMO apart from it's relevant competition.

    Do I want people to stop doing the MSQ? Well, nobody wants that. But I start to wonder if that might be the only way to get SE to get off their hands and rework the thing.

    What I do want to see is people who lack consideration to stay away from the damned thing. If your there for the shinies and care little about the experience of those who are there for the first time; I say as one who went through it recently as a newbie that we'd frankly wish you'd either pack your attitude at the dungeon entrance or not bother at all.
    Going by my Join Date? I mean, it's good in theory...'cept I recently made a new main. September as a matter of fact, if I recall correctly. And I went through the whole grind.

    A lot of vets would love to help new players. There was a time when people did put up PFs solely for letting new players join and enjoy the cutscenes without having to worry about people rushing ahead. Those days are behind us with the unskippable cutscenes. The glaring flaw in your argument is that if more vets did stop queuing up for it, you'd have a longer waiting queue. I don't think you were here before we even got a raid roulette, but back then, queuing up for the Alex normal raids was a pain in the ass because of wait times. That would also mean that without vets, the queue is highly dependent on either players getting FC help, asking for help in the PF, or hoping that there were enough sprouts that happened to be at that point in the storyline to even be able to queue for one of those two dungeons.

    You seem to have this opinion that vets just simply don't care about sprouts, which couldn't be further from the truth. You do have people that don't give a rat's arse about sprouts, yes. But there are plenty of people in the game, in this forum even, that would go out of their way to help a sprout for something. That doesn't mean that some of us want to sit in hour-long instances repeatedly. There used to be options around the MSQ roulettes. The devs simply took those options away and forced one single route in an incredibly heavy handed way. Again, it was probably a necessary evil because it seems like they can't exactly separate how these instances play out in the PF and the DF.

    And this whole 'we' thing...I can tell you now that there are plenty of sprouts who don't give a damn about cutscenes, so this whole 'we' thing is more like you stating a personal opinion without the backing of these 'we' that you refer to. Because I can promise you that if you get a sprout who says they agree with you, I can find a sprout who hated the constant cutscenes in the MSQ roulette.

    I've been an advocate for these duties becoming solo ventures. Now the devs have a golden opportunity to inject a little starter boost into their Trust System and roll those two dungeons into that.
    (2)

  8. #8
    Player
    Metalwrath's Avatar
    Join Date
    Sep 2013
    Posts
    723
    Character
    Rhulk Roegan
    World
    Raiden
    Main Class
    Warrior Lv 90
    Quote Originally Posted by KaivaC View Post
    The post I originally wanted to comment on before the lockout. I just love how people point out some obvious flaws and stand by how bad a particular XIV system is, and automatically invites labels of 'self-entitled' and 'contributing to toxicity'. Are you serious right now? Have you played with anybody in this thread through the MSQ to even back up that opinion? Maybe all of us so-called "self-entitled" people don't even engage in that type of behavior. Maybe some of us don't even run ahead of sprouts just so they don't get lost or left behind. But you don't know that, do you? Nah...much easier to just resort to calling out people whom you've probably never played with or experienced an MSQ run with. Far easier to group in those toxic players with those that don't align with an opinion of yours, hm?

    The fact of the matter is that if the devs didn't want vets to run the place, they wouldn't have increased the rewards in the fashion that they have. Some have argued that this was a necessary evil simply because their spaghetti code may not allow them to separate the whole cutscene issue between the DF, PF, and the Unending Journey. Still doesn't mean that people simply don't like it. A lot of us want to help the new players - but being forced to sit through long cutscenes (and being told to not run it if you don't like it) just sounds incredibly silly.



    Are my post counts back? Good.

    And grats on saying you were a rookie not very long ago. Guess what - so were all of us at one point or another. It doesn't take a rocket scientist to see that the devs put rewards in there to incentivize vets into actually spending the time of day to help new players get through it. But let's take this to its logical conclusion, hm? What if vets just stopped running MSQ roulette altogether. Like, all of them. In this scenario, vets are anybody who has cleared both dungeons. I'd imagine that this would significantly increase queue times - maybe perhaps back to pre-Raid Roulette levels, maybe even longer. Maybe not immediately, but it will eventually happen.

    Love how you're grandstanding here. "Dictate the terms of everything of an MMO". No, it's just pointing out a very obvious flaw in a dumb solution.
    The answer to what you are asking is actually in the post you quoted.
    Maybe dont just skim peoples posts and then quote once you find a line of text to attack?
    Honestly its the same posters everytime defending the same bad habits and toxicity.
    (8)

  9. #9
    Player

    Join Date
    Aug 2017
    Location
    Ul'dah
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    2,057
    Quote Originally Posted by Metalwrath View Post
    The answer to what you are asking is actually in the post you quoted.
    Maybe dont just skim peoples posts and then quote once you find a line of text to attack?
    Honestly its the same posters everytime defending the same bad habits and toxicity.
    Maybe how about you stop putting words in what I write. I have not once defended exploiting. But you seem to be hellbent on pushing this narrative of 'if you don't stand against it, you are for it'. That's not the case here at all. Each time I've talking about exploiting, I have not defended the practice, nor the toxicity that comes along with it. In fact, several times throughout this thread, I have pointed out WHY people are exploiting, and once again, I will say it: it's because those people who have an issue with the unskippable cutscenes simply do not want to watch them for the umpeenth time. Players have a habit of going with the most efficient way of doing things - that's why this exploit exists, and that is why I keep saying that this is happening.

    Seriously.

    What same posters defending what bad habits and toxicity? Please, educate me. I would love to know what group of people are you identifying as having these so-called bad habits. Please, do share. I'll wait.
    (4)

  10. #10
    Player
    Hanzar's Avatar
    Join Date
    Nov 2013
    Posts
    47
    Character
    Fluorescent Bloom
    World
    Hyperion
    Main Class
    Conjurer Lv 80
    When I tank or heal I will never tell players to skip cutscenes. If they want to see it they should see it. It only takes a few mins extra for me, but they will enjoy it more than me Also never ever force sprouts to skip or play as you want them to! Give advice is ok but never force your own playstyle on them
    (4)

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