The ideal solution to this problem remains to turn the dungeons into solo instances where you don't have to rely on other players. With the introduction of the Trust system, I hope they'll have good enough AI to let you run through the place with NPCs, thus maintaining some of the epic feel of storming the place with a full party.
The downside is that people will lose out on a source of poetics and experience, but it's those two resources that are part of the problem - either it's not good enough so people don't run the roulette because the awards aren't worth their time, making queue times too long, OR they are good enough and then people go in there and find ways around the system. But I think it's worth it in the long run because they made this change and months in we're still having this debate.
I'd defend it too. It was a stupid change and I will never defend unskippable cutscenes forced on the player.
Harassing other people for not doing it though, is where I draw the line. That isn't cool.
I'm in favor of this, but maybe keep the final Ultima Weapon/Lahabrea fight at the end as a trial.The ideal solution to this problem remains to turn the dungeons into solo instances where you don't have to rely on other players. With the introduction of the Trust system, I hope they'll have good enough AI to let you run through the place with NPCs, thus maintaining some of the epic feel of storming the place with a full party.
The downside is that people will lose out on a source of poetics and experience, but it's those two resources that are part of the problem - either it's not good enough so people don't run the roulette because the awards aren't worth their time, making queue times too long, OR they are good enough and then people go in there and find ways around the system. But I think it's worth it in the long run because they made this change and months in we're still having this debate.
I'm not sure there is any way for the restriction to be lifted specifically for the PF, because even if you pre-form you are still queueing through the Duty Finder and that's where the two MSQ duties are coded to play the cutscenes regardless of how it is entered (whether individually or the roulette). Really the system should just recognise who has cleared the content or not on entry, (in the same way that high end raids check for the chest count of clears for the week), and if everyone has cleared already then scenes can be skipped but with less of a reward, however if even one party member is new then the scenes have to be played but there is increased reward at the end for seeing it through.
I think the current rewards are fine for what they are, as it's otherwise a completely optional roulette for most players that do this so it's really down to the person on whether they want to commit to the long duration of it or not.
Last edited by Kurando; 12-31-2018 at 04:05 PM.
What is this exploit? This is the first I'm hearing of it.
What are people doing?




You can skip the cutscenes by forcing a disconnect on your PC or PS4. I feel like that's a lot of effort to go through to save a negligible amount of time in MSQ Rou, but some people hate MSQ Rou enough to do it frequently.
Why do people run it if they hate it so much?
Its the same as with the 2413253745 ARF Runs for the Anima back then ppl forced themselfs into just do be done faster, but then started to either leave the dungeon or DC when they get it from roulett as they cant see it anymore...
It was your choice, dont do it if you dont like it >_>
The GMs should follow such reports, its just childrish - if you dont like it DONT. RUN. IT...




I've run it plenty of time when leveling and actually would hope for pratorium given the experience is better. Queue times weren't bad unless I was trying to queue early morning. I'm sure it works or they'd have changed it back long ago.
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