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  1. #1
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    It definitely needs the CD reduced. Probably to 90 secs to be honest. TN for me is a substitute ogcd to weave, so I would prefer not use it at all.
    (0)

  2. #2
    Player
    Crushnight's Avatar
    Join Date
    Dec 2014
    Posts
    2,345
    Character
    Jets Down
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    i'd like TN to be reduced to 60 secs for a reason different to most i'd like to see more bosses force weird positions more often to try and make a fight more dynamic imagine if omega during FIRE EVERYTHING! to spin around with mt till lasers or a boss that periodically could flip it's hitbox around while doing tankbusters such a change to boss designs where the boss is held a specific way would require TN to have smaller cd or melees have to get buffs to compansate and adjusting 1 ability is easier than that
    (0)

  3. #3
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Syrus_Draco View Post
    This is mostly a rant, but I hate how people always tell melees "JUST USE TRUE NORTH YA DINGUS" as if it's the answer to every positional problem.

    Yeah True North is amazing for allow positional procs where we are forced into situations where we cannot get our positionals, which happens a lot! Everyone seems to think it's on a 15 second CD and it's always available, and if not use it whenever melee ask for an adjustment.

    Folks don't realize 1) 150 sec CD 2) Melees plan out specific spots when to use TN during the fight. Being such a long CD we have limited uses of it during the fight.

    To be clear, I'm upset at True North, I'm just upset that tanks/mages always yell at melee to use True North for every mechanic, as if we weren't using it already to optimized our positional procs.
    Who doesn't love these tanks? For many tanks you would need TN without any cooldown or get rid of positionals completly.

    (0)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  4. #4
    Player
    Kahnom's Avatar
    Join Date
    Aug 2014
    Posts
    1,616
    Character
    Arlizz Teirez
    World
    Jenova
    Main Class
    Monk Lv 90
    I agree with others about reduce True North’s cooldown.
    That’s why we need to plan ahead which part of the fight we should use the skill.
    (0)

  5. #5
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    To be honest, I don't feel reducing True North will help as much as making positionals easier to land in the first place for the classes that have it the worst, which is mostly MNK with DRG being second. NIN & SAM both have ample time between each positional and and can adapt their rotation to compensate for a fight.

    That said, reducing it to 2 minutes would align it with every other TA at least, which I think would be fine. Shooting for anything below 90s would make me question why anyone would decide on that instead of asking why their class has positionals at all in the first place.
    (0)

  6. #6
    Player
    vp_cmc's Avatar
    Join Date
    Aug 2013
    Posts
    372
    Character
    Tee Hee
    World
    Cerberus
    Main Class
    Bard Lv 80
    And it is fixed in 4.5
    (0)

  7. #7
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    90 seconds is indeed short enough to avoid all of the moments in Omega savage where you might be forced to ignore positionals (Pantokrator in OS11 and Hello World in OS12 are the main ones that come to mind).
    (0)

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