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  1. #3
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Unless it was a very light system (like you contributed 2% value to the fight, you get nothing*) I don't think it could work. If the system is strong (bias generated between good and great players) there are so many issues even if the system calculated everything fairly and perfectly.

    Imagine normal players attempting content, playing as best as they can (and that being decent to good), and they just keep getting paired with that one guy who plays perfectly and so they're even more disenchanted with the game as RNGeus hasn't been kind on top of being not given priority roll (double wam). "Oh great there is a awesome player in this fight, might as well leave now".

    If the calculations are not fair it's even worse, say for some reason the system doesn't discount over-healing so a healer inflates their numbers and no one can compete. Okay it counts over-healing so now certain healing jobs have a harder time winning lots than others. Not even counting the mess of certain actions taking down others, for example a tank who uses a cooldown lowers the healing score (takes less damage) or a tank may even heal others . . even more reasons for people to be annoyed with each other ("DONT YOU DARE HALLOWED GROUND THAT TANK BUSTER, I NEED THIS MOUNT" lol).

    Just a colossal controversial mess waiting to happen lol.

    *But this probably wouldn't catch most of the really bad members, maybe some but I imagine a few are just not good but still trying hard enough. If you bias'd against them then again you'll probably start rocking a boat ready to be torn apart.
    (28)
    Last edited by Shougun; 12-28-2018 at 06:42 AM.