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  1. #1
    Player
    uvuvwevwevweonyetenyevweugwemu's Avatar
    Join Date
    Dec 2016
    Posts
    408
    Character
    Pa Lin'guine
    World
    Siren
    Main Class
    Blue Mage Lv 60
    I get some people like the non-stop zerg-style leveling. Personally to me, it isn't healthy to depend/demand my progress on other people's speed/aptitude. It's not a matter of preference, it's a restriction. The main issue to me here is more and more baseline features of this game: quests, relic (job gear progression), and now a public dungeon, are hidden behind that unhealthy restriction which ultimately is unnecessary no matter how far/high the devs set its progress/limit. There are fewer people who actually care/know about its mechanics than the random people in regular leveling dungeon, this much is enough to scrap that restriction. All I want is for this game to be the game again, put contents on it, not put them inside another game and call/hype that game as content when its parent need them as much.
    (4)
    Last edited by uvuvwevwevweonyetenyevweugwemu; 12-28-2018 at 06:39 AM.