Quote Originally Posted by Doozer View Post
Sorry but as someone that's played GW2 and FFXIV, they would have to severely rework the way mid-air movement works in FFXIV to make jumping puzzles viable. The ones that are here are a nightmare to do because you keep all your momentum from your jump while in the air and have no way to control where you're going once you're in the air. I've done some of the hardest ones in GW2, but I struggle to jump on the summoning bell in my apartment because I go right over it constantly.
Yup, I absolutely agree that GW2 has muuuuch better jump physics. Mostly wanted to bring the GW2 ones up as an example because i really miss the sense of discovery that they provided and think that the current world maps in FFXIV could use a bit more than just vistas in that regard.