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  1. #31
    Player
    Barraind's Avatar
    Join Date
    Sep 2018
    Posts
    1,113
    Character
    Barraind Faylestar
    World
    Coeurl
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Sove92 View Post
    The problem with that is the vendor gear at NQ is easily surpassed by lower ilvl gear at HQ stats. Bardam is the first dungeon in SB that starts to shell out some damage. Let's say you bought i279 vendor gear, as you could be lv66. The augmented Shire gear at i270 will still beat that by quite a margin. The vendor gear has a bit more Def and MDef, but not enough to make it better.
    Quests give you vendor geat at HQ, but they are not repeatable and they are often expensive on MB.

    Tank 270 vs NQ 279:

    NQ has ~25% more of each defense
    Shire 270 has ~10 more str and ~50 more vit.

    The NQ stuff is significantly better on a tank, its not even close.
    (3)

  2. #32
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by Barraind View Post
    Tank 270 vs NQ 279:

    NQ has ~25% more of each defense
    Shire 270 has ~10 more str and ~50 more vit.

    The NQ stuff is significantly better on a tank, its not even close.
    If ya gonna compare sets at least do the complete ones.

    279 doman sword 58 damage.
    270 shire. 64 damage

    279 Roman shield. 400 block rate 400 block street.
    270 shire shield. 416 block rate 416 block strength.

    Running Albania in 270 is no different to running an expert at 350 when everyone else is 390+

    And when people run roulette to level theres really no point updating gear. 270 is gonna smash most stuff. even at level 69
    alliance roulette. Shire is great
    50 60 roulette shire is great.
    Raid roulette shire is great.
    Netflix roulette shire is great (msq)

    Levelling roulette. Out of 25 duties in the levelling roulette theres 2 where you could maybe have better gear than shire. So at very best theres an 8% chance of getting one of those duties in your queue. Except in reality its significantly lower than that because odds are at least one person your matched with is going to be under 65. Which essentially means your roulette will be one of 23 duties all of which Aug. shire is good for. And its get exponentially lower the lower you go down in levels. So theres maybe only a 1% chance of getting one of those 2 duties... and if you do then your gear might not be the best its it's good enough...

    Trials roulette. Again 25 possible duties for a level 69 player and thus at best a 4% chance of landing one where it would be possible to have better gear.. again significantly lower because odds are at least one person your matched with will be under 65...

    It's really not worth upgrading gear until you hit 70. Because odds are unless you're specifically going to queue a specific dungeon you're just never going to make use of it...

    It's not to dissimilar from what some people say when people mention horizontal progression people don't want a set of gear that's only good in one piece of content and essentially that's exactly what levelling gear is. That level 68 gear set for example is basically only good for 1 dungeon that you might run 1 time before you hit 70..

    The design of the game just makes it worthless..this isn't a new problem either because it's the same at every level. One of the big reasons any people don't raid is because the gear you get from raiding is basically worthless... it's all just throw away junk.

    its been said hundreds of times since 2.0 and maybe even earlier than that. If you want players to step up andmake an effort to attain gear good gear and up there game. you have to make gear that players actually feel is valuable or worth something..

    you only need to look at glamour as an example and you can see this. how many times do you see players go out gather, farm, grind or whatever to go and get a 15 million gil poncho or whatever and yet you wont see a single piece of materia or anything melded into any of there gear... because it holds no worth.... there's a reason why they say glamour is the only endgame..

    and it's also why more and more people are getting off the treadmill because there sick and tired of it..
    (0)
    Last edited by Dzian; 12-30-2018 at 10:15 PM.

  3. #33
    Player
    JohnSpawnVFX's Avatar
    Join Date
    May 2018
    Location
    Gridania
    Posts
    915
    Character
    Kaynneth Menad
    World
    Zodiark
    Main Class
    Red Mage Lv 90
    Like I said: laziness beats raw stats

    Shire 270 - Phys 84 Mag 57 Bl str 416 Bl rate 416

    Defense: +2290
    Magic Defense: +2290
    Strength: +910
    Vitality: +1375
    Direct Hit Rate: +357
    Critical Hit: +250
    Determination: +188
    Tenacity: +426
    Skill Speed: +352

    Gazelleskin NQ set lvl 68 ilvl285 - Phys 81 Mag 55 Bl str 593 Bl rate 593

    Defense: +3445
    Magic Defense: +3445
    Strength: +950
    Vitality: +1400
    Critical Hit: +640
    Determination: +462
    Tenacity: +478
    Skill Speed: +637

    Except for weapon damage, Lvl 68 NQ gear outclasses Shire in everything. And the problem with Castrum Abania wasn't that tanks weren't dealing enough damage, so the weapon being stronger is meaningless here. It's that tanks take much more damage in Shire than in Doman, making their life and the healer's harder...
    (3)

  4. #34
    Player
    Metalwrath's Avatar
    Join Date
    Sep 2013
    Posts
    723
    Character
    Rhulk Roegan
    World
    Raiden
    Main Class
    Warrior Lv 90
    Quote Originally Posted by JohnSpawnVFX View Post
    Like I said: laziness beats raw stats

    Shire 270 - Phys 84 Mag 57 Bl str 416 Bl rate 416

    Defense: +2290
    Magic Defense: +2290
    Strength: +910
    Vitality: +1375
    Direct Hit Rate: +357
    Critical Hit: +250
    Determination: +188
    Tenacity: +426
    Skill Speed: +352

    Gazelleskin NQ set lvl 68 ilvl285 - Phys 81 Mag 55 Bl str 593 Bl rate 593

    Defense: +3445
    Magic Defense: +3445
    Strength: +950
    Vitality: +1400
    Critical Hit: +640
    Determination: +462
    Tenacity: +478
    Skill Speed: +637

    Except for weapon damage, Lvl 68 NQ gear outclasses Shire in everything. And the problem with Castrum Abania wasn't that tanks weren't dealing enough damage, so the weapon being stronger is meaningless here. It's that tanks take much more damage in Shire than in Doman, making their life and the healer's harder...
    Also with the higher defense it means the healer can dish out dps and not just be spamming heals on tanks.So actually having the NQ gear will be an overall dps gain for the party.
    And a lot of the time it's only doable with shire gear because someone else who actually has up to date gear is carrying the undergeared dps.And i think it sets a very bad example having rich veterans on alt jobs being carried by new players who actually spent the effort gearing up.
    (3)

  5. #35
    Player
    RokkuEkkusu's Avatar
    Join Date
    Mar 2017
    Posts
    730
    Character
    Mikeru Takeuchi
    World
    Excalibur
    Main Class
    Dark Knight Lv 100
    I'd say the small problem with vendor gear is that it can a bit pricey for the average player. For some, 100K just to get a full gear set for 2-3 dungeon levels is quite a steep price to pay.

    And if we go by the auto item drops, it benefits tanks and healer more due to faster queue times for SB leveling dungeons, so dps is usually going to have to wait longer for this route.

    The Shire gear and its augmented versions from the poetic tomes are basically ways to get started and can be used as a compromise for gearing up if gil for vendor gear and/or time for SB leveling dungeons are not suitable for the players.
    (0)
    My Current Characters:
    Mikeru Takeuchi: http://na.finalfantasyxiv.com/lodestone/character/14812205/
    Ekkusu Volnutt: http://na.finalfantasyxiv.com/lodestone/character/8909941/
    Rokku Sigma: http://na.finalfantasyxiv.com/lodestone/character/5714962/

    "Break a warrior's body, and he will thirst for vengeance. Break his spirit, and he will clamor for peace. Judge my methods distasteful if you will - but know that I seek to end this conflict, not prolong it." - Yadovv Gah, Final Fantasy XIV A Realm Reborn

  6. #36
    Player
    Lunalepsy's Avatar
    Join Date
    Mar 2016
    Posts
    1,140
    Character
    Yxiah Eruyt
    World
    Balmung
    Main Class
    Red Mage Lv 90
    IMO they should remove this system.
    (0)

  7. #37
    Player
    Hamada's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    793
    Character
    Aya Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 74
    The Dusk Vigil - 110
    Sohm Al - 115
    The Aery - 120
    The Vault - 125
    The Great Gubal Library - 130

    The Sirensong Sea - 250
    Shisui of the Violet Tides - 255
    Bardam's Mettle - 265
    Doma Castle - 270
    Castrum Abania - 275
    (1)

  8. #38
    Player
    Keddera_StormMoon's Avatar
    Join Date
    Oct 2018
    Posts
    312
    Character
    Tifka Stormmoon
    World
    Siren
    Main Class
    Scholar Lv 90
    Quote Originally Posted by RokkuEkkusu View Post
    I'd say the small problem with vendor gear is that it can a bit pricey for the average player. For some, 100K just to get a full gear set for 2-3 dungeon levels is quite a steep price to pay.
    I find it pretty hard to believe that 100k is too much to spend at level 68. I think it's more of a case where people horde their gil for something they think they might need when their max level when they'd be better off getting to 70 faster with better gear.

    I say that as somebody who used to horde game money. Trust me when I say most people are just better off spending it to make their grind easier.
    (0)

  9. #39
    Player Kuroka's Avatar
    Join Date
    Aug 2016
    Location
    Limsa
    Posts
    3,702
    Character
    Ulala Ula
    World
    Shiva
    Main Class
    Reaper Lv 90
    Quote Originally Posted by RokkuEkkusu View Post
    And if we go by the auto item drops, it benefits tanks and healer more due to faster queue times for SB leveling dungeons, so dps is usually going to have to wait longer for this route.
    Most ppl dont even roll for that loot anyways or just pass and by leveling an healer or tank you get at least 3/4 of the sets you could need... if you dont want that, you only do 1-2 jobs and might as well buy stuff or ask friends/fc. I just dont know the problems there....
    (0)

  10. #40
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,991
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    The Sirensong Sea - 245
    Shisui of the Violet Tides - 250
    Bardam's Mettle - 255
    Doma Castle - 260
    Castrum Abania - 265
    I would bump these all up by 5.

    Judging by a certain other thread, you're probably going to catch a lot of flak for even daring to suggest that under 270 is okay for Abania.

    The thing is The Vault has always been easily doable in i130. back then most people i knew pretty much used augmented ironworks all the way to 60 because it was was more than good enough. just the same how people use augmented shire all the way to 70 because it's more than good enough..
    Yep, this.

    There will be people taking Aug Scaevan gear all the way to lvl 80.
    Assuming SE keeps following the same formula of progression (and why would we assume otherwise?), then yeah *raises hand*
    (0)
    Last edited by Fynlar; 01-06-2019 at 09:13 AM.

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