The problem with that is the vendor gear at NQ is easily surpassed by lower ilvl gear at HQ stats. Bardam is the first dungeon in SB that starts to shell out some damage. Let's say you bought i279 vendor gear, as you could be lv66. The augmented Shire gear at i270 will still beat that by quite a margin. The vendor gear has a bit more Def and MDef, but not enough to make it better.
Quests give you vendor geat at HQ, but they are not repeatable and they are often expensive on MB.
Tank 270 vs NQ 279:
NQ has ~25% more of each defense
Shire 270 has ~10 more str and ~50 more vit.
The NQ stuff is significantly better on a tank, its not even close.
If ya gonna compare sets at least do the complete ones.
279 doman sword 58 damage.
270 shire. 64 damage
279 Roman shield. 400 block rate 400 block street.
270 shire shield. 416 block rate 416 block strength.
Running Albania in 270 is no different to running an expert at 350 when everyone else is 390+
And when people run roulette to level theres really no point updating gear. 270 is gonna smash most stuff. even at level 69
alliance roulette. Shire is great
50 60 roulette shire is great.
Raid roulette shire is great.
Netflix roulette shire is great (msq)
Levelling roulette. Out of 25 duties in the levelling roulette theres 2 where you could maybe have better gear than shire. So at very best theres an 8% chance of getting one of those duties in your queue. Except in reality its significantly lower than that because odds are at least one person your matched with is going to be under 65. Which essentially means your roulette will be one of 23 duties all of which Aug. shire is good for. And its get exponentially lower the lower you go down in levels. So theres maybe only a 1% chance of getting one of those 2 duties... and if you do then your gear might not be the best its it's good enough...
Trials roulette. Again 25 possible duties for a level 69 player and thus at best a 4% chance of landing one where it would be possible to have better gear.. again significantly lower because odds are at least one person your matched with will be under 65...
It's really not worth upgrading gear until you hit 70. Because odds are unless you're specifically going to queue a specific dungeon you're just never going to make use of it...
It's not to dissimilar from what some people say when people mention horizontal progression people don't want a set of gear that's only good in one piece of content and essentially that's exactly what levelling gear is. That level 68 gear set for example is basically only good for 1 dungeon that you might run 1 time before you hit 70..
The design of the game just makes it worthless..this isn't a new problem either because it's the same at every level. One of the big reasons any people don't raid is because the gear you get from raiding is basically worthless... it's all just throw away junk.
its been said hundreds of times since 2.0 and maybe even earlier than that. If you want players to step up andmake an effort to attain gear good gear and up there game. you have to make gear that players actually feel is valuable or worth something..
you only need to look at glamour as an example and you can see this. how many times do you see players go out gather, farm, grind or whatever to go and get a 15 million gil poncho or whatever and yet you wont see a single piece of materia or anything melded into any of there gear... because it holds no worth.... there's a reason why they say glamour is the only endgame..
and it's also why more and more people are getting off the treadmill because there sick and tired of it..
Last edited by Dzian; 12-30-2018 at 10:15 PM.
Like I said: laziness beats raw stats
Shire 270 - Phys 84 Mag 57 Bl str 416 Bl rate 416
Defense: +2290
Magic Defense: +2290
Strength: +910
Vitality: +1375
Direct Hit Rate: +357
Critical Hit: +250
Determination: +188
Tenacity: +426
Skill Speed: +352
Gazelleskin NQ set lvl 68 ilvl285 - Phys 81 Mag 55 Bl str 593 Bl rate 593
Defense: +3445
Magic Defense: +3445
Strength: +950
Vitality: +1400
Critical Hit: +640
Determination: +462
Tenacity: +478
Skill Speed: +637
Except for weapon damage, Lvl 68 NQ gear outclasses Shire in everything. And the problem with Castrum Abania wasn't that tanks weren't dealing enough damage, so the weapon being stronger is meaningless here. It's that tanks take much more damage in Shire than in Doman, making their life and the healer's harder...
Also with the higher defense it means the healer can dish out dps and not just be spamming heals on tanks.So actually having the NQ gear will be an overall dps gain for the party.Like I said: laziness beats raw stats
Shire 270 - Phys 84 Mag 57 Bl str 416 Bl rate 416
Defense: +2290
Magic Defense: +2290
Strength: +910
Vitality: +1375
Direct Hit Rate: +357
Critical Hit: +250
Determination: +188
Tenacity: +426
Skill Speed: +352
Gazelleskin NQ set lvl 68 ilvl285 - Phys 81 Mag 55 Bl str 593 Bl rate 593
Defense: +3445
Magic Defense: +3445
Strength: +950
Vitality: +1400
Critical Hit: +640
Determination: +462
Tenacity: +478
Skill Speed: +637
Except for weapon damage, Lvl 68 NQ gear outclasses Shire in everything. And the problem with Castrum Abania wasn't that tanks weren't dealing enough damage, so the weapon being stronger is meaningless here. It's that tanks take much more damage in Shire than in Doman, making their life and the healer's harder...
And a lot of the time it's only doable with shire gear because someone else who actually has up to date gear is carrying the undergeared dps.And i think it sets a very bad example having rich veterans on alt jobs being carried by new players who actually spent the effort gearing up.
I'd say the small problem with vendor gear is that it can a bit pricey for the average player. For some, 100K just to get a full gear set for 2-3 dungeon levels is quite a steep price to pay.
And if we go by the auto item drops, it benefits tanks and healer more due to faster queue times for SB leveling dungeons, so dps is usually going to have to wait longer for this route.
The Shire gear and its augmented versions from the poetic tomes are basically ways to get started and can be used as a compromise for gearing up if gil for vendor gear and/or time for SB leveling dungeons are not suitable for the players.
My Current Characters:
Mikeru Takeuchi: http://na.finalfantasyxiv.com/lodestone/character/14812205/
Ekkusu Volnutt: http://na.finalfantasyxiv.com/lodestone/character/8909941/
Rokku Sigma: http://na.finalfantasyxiv.com/lodestone/character/5714962/
"Break a warrior's body, and he will thirst for vengeance. Break his spirit, and he will clamor for peace. Judge my methods distasteful if you will - but know that I seek to end this conflict, not prolong it." - Yadovv Gah, Final Fantasy XIV A Realm Reborn
IMO they should remove this system.
The Dusk Vigil - 110
Sohm Al - 115
The Aery - 120
The Vault - 125
The Great Gubal Library - 130
The Sirensong Sea - 250
Shisui of the Violet Tides - 255
Bardam's Mettle - 265
Doma Castle - 270
Castrum Abania - 275
I find it pretty hard to believe that 100k is too much to spend at level 68. I think it's more of a case where people horde their gil for something they think they might need when their max level when they'd be better off getting to 70 faster with better gear.
I say that as somebody who used to horde game money. Trust me when I say most people are just better off spending it to make their grind easier.
Most ppl dont even roll for that loot anyways or just pass and by leveling an healer or tank you get at least 3/4 of the sets you could need... if you dont want that, you only do 1-2 jobs and might as well buy stuff or ask friends/fc. I just dont know the problems there....
I would bump these all up by 5.The Sirensong Sea - 245
Shisui of the Violet Tides - 250
Bardam's Mettle - 255
Doma Castle - 260
Castrum Abania - 265
Judging by a certain other thread, you're probably going to catch a lot of flak for even daring to suggest that under 270 is okay for Abania.
Yep, this.The thing is The Vault has always been easily doable in i130. back then most people i knew pretty much used augmented ironworks all the way to 60 because it was was more than good enough. just the same how people use augmented shire all the way to 70 because it's more than good enough..
Assuming SE keeps following the same formula of progression (and why would we assume otherwise?), then yeah *raises hand*There will be people taking Aug Scaevan gear all the way to lvl 80.
Last edited by Fynlar; 01-06-2019 at 09:13 AM.
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