Quote Originally Posted by Gralna View Post
I'd prefer not to have a combo button and keep skill rotations as they are.
Again, putting combos on one button or three won't change anything about "skill rotations", nor weaving oGCD between WS.
Quote Originally Posted by Gralna View Post
If we keep oversimplifying where does it end?
Depth of gameplay is knowing the skill rotation, not mistaking what buttons you need to press.