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  1. #1
    Player
    Sigma-Astra's Avatar
    Join Date
    Mar 2017
    Location
    Ul'dah
    Posts
    1,085
    Character
    Soma Kagami
    World
    Sargatanas
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Shurrikhan View Post
    Two expansions in. And there are only three slots left?

    There aren't, btw, but you're hardly doing your cause any favors.
    You don't need Freeze, Break, Drain, or Erase, and Scathe, as well as Fire 2, are mostly situational. Since, yea you can use Scathe as you move, but now we have Triplecast and multiple Flares are more potent than Fire 2.

    Wow...look at all of that space and things you don't need because they're mostly useless. Meanwhile, let's nitpick about Fire IV and Blizzard IV not being the same button.
    (2)
    Last edited by Sigma-Astra; 12-28-2018 at 05:01 PM.

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,856
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Sigma-Astra View Post
    You don't need Freeze, Break, Drain, or Erase, and Scathe, as well as Fire 2, are mostly situational. Since, yea you can use Scathe as you move, but now we have Triplecast and multiple Flares are more potent than Fire 2.

    Wow...look at all of that space and things you don't need because they're mostly useless. Meanwhile, let's nitpick about Fire IV and Blizzard IV not being the same button.
    Right. Let's have 6.0 NOT fix Freeze, Scathe, or Fire II, nor replace them with anything more functional. We'll just leave them optional to even keep on your bar, or outright remove them from the game. There. All so that pairs of abilities that are mutually exclusive to each other, and have zero reason to occupy separate slots, can occupy separate slots.
    While we're at it, let's remove Upheaval, Shake it Off, and Raw Intuition to return Fell Cleave and Decimate to their rightful places and make it cleanse that muddling bastardization that packed what was clearly two abilities into that single title of Equilibrium -- now called Angry-but-Healthy and Overpower-More, available only in Defiance and Deliverance respectively.
    No one is saying to let other issues lie. They're just pointing out that when you can fix an issue -- even a minor one -- at absolutely zero cost, you may as well do it. There is no harm in having the option of two further hotbar slots available. There is benefit, but there is no harm. That's an improvement. Not wasting buttons for zero benefit is objectively better design than wasting buttons for zero benefit.
    (5)

  3. #3
    Player
    Gralna's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    1,214
    Character
    Gralya Arodica
    World
    Goblin
    Main Class
    Scholar Lv 100
    I'd prefer not to have a combo button and keep skill rotations as they are.

    If we keep oversimplifying where does it end? combine all combos to one button press, get rid of damage boosters and just bake them into combo potencies, get rid of alternate combo trees and just bake them into the base combo button, reduce every class down to just spamming one button. No thanks, I'll take my "artificial" difficulty over mindlessly pressing 1 button all day.
    (5)

  4. #4
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Gralna View Post
    I'd prefer not to have a combo button and keep skill rotations as they are.
    Again, putting combos on one button or three won't change anything about "skill rotations", nor weaving oGCD between WS.
    Quote Originally Posted by Gralna View Post
    If we keep oversimplifying where does it end?
    Depth of gameplay is knowing the skill rotation, not mistaking what buttons you need to press.
    (3)

  5. #5
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Reynhart View Post
    Again, putting combos on one button or three won't change anything about "skill rotations", nor weaving oGCD between WS.

    Depth of gameplay is knowing the skill rotation, not mistaking what buttons you need to press.
    Yeah it wouldn't change anything except maybe that you don't have to learn any rotation anymore. The funny part is that all the combo button "fanatics" think that the skills and combos would stay the same, you can bet they won't.

    How about SE does it in another way? Integrate 1 button and i mean 1 button only which lets all the poor souls who are overwhelmed with all these evil buttons have their complete rotation including OGCD on this single button and the rest of the players keep their buttons how they like?
    (3)
    Last edited by Ilan; 12-29-2018 at 02:39 AM.
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  6. #6
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Ilan View Post
    Yeah it wouldn't change anything except maybe that you don't have to learn any rotation anymore.
    Do you really learn your WS rotation like 1-2-3-4-5-6-7-8-9-6-5 instead of Heavy-Impulse-Disenbowel-Chaos-Wheeling-Fang-True-Vorpal-Full-Fang-Wheeling ?
    Quote Originally Posted by Ilan View Post
    How about SE does it in another way? Integrate 1 button and i mean 1 button only which lets all the poor souls who are overwhelmed with all these evil buttons have their complete rotation including OGCD on this single button and the rest of the players keep their buttons how they like?
    Again, it's really bad when all people like you could use as an argument is such blatant overexaggeration. But I guess "ending a combo you started" must be a top tier skill for you if button slots are so important.
    (5)
    Last edited by Reynhart; 12-29-2018 at 03:14 AM.

  7. #7
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,856
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Ilan View Post
    Yeah it wouldn't change anything except maybe that you don't have to learn any rotation anymore. The funny part is that all the combo button "fanatics" think that the skills and combos would stay the same, you can bet they won't.

    How about SE does it in another way? Integrate 1 button and i mean 1 button only which lets all the poor souls who are overwhelmed with all these evil buttons have their complete rotation including OGCD on this single button and the rest of the players keep their buttons how they like?
    How would anyone not know that WT comes after F&C which comes after FT which comes after VT which comes after TT by level 70? Do you honestly expect that those underperforming are doing so for THAT reason?

    Here's your usual consolidation scheme applied to the least consolidated job.
    • F&C and WT, mutually exclusive abilities, are combined.
    • Sonic Thrust, which cannot viably be used without using Doomspike first, is now a second stage from Doomspike.
    • Mirage Dive now replaces Jump for the 15 seconds it's available after using Jump.
    • Mirage Dive now replaces Spineshatter Dive for the 15 seconds it's available after using Spineshatter Dive.
    That's it. GCD skill as numbers, oGCDs as letters, with changes in brackets, your opener is now: A 1 BC 2 DE 3 F[e] 4 G 5 [G] [5] 6 7 8 5 [5] instead of A 1 BC 2 DE 3 FG 4 H 5 G 6 7 8 J 9 6 5.

    "Oh no, our 14 separable actions now require 20 buttons, down from 23! All those noobs will be all up in my percentages!"

    Quote Originally Posted by Avenger View Post
    Now that I think of it, I wonder if a macro of f4 + b4 + enochian would work...
    Can't queue macros, sadly. It's doable with a good deal of button spam and error spam, but the DIY consolidation probably wouldn't be worth the frustration.
    (5)

  8. #8
    Player
    Sigma-Astra's Avatar
    Join Date
    Mar 2017
    Location
    Ul'dah
    Posts
    1,085
    Character
    Soma Kagami
    World
    Sargatanas
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Shurrikhan View Post
    Right. Let's have 6.0 NOT fix Freeze, Scathe, or Fire II, nor replace them with anything more functional. We'll just leave them optional to even keep on your bar, or outright remove them from the game. There. All so that pairs of abilities that are mutually exclusive to each other, and have zero reason to occupy separate slots, can occupy separate slots.
    While we're at it, let's remove Upheaval, Shake it Off, and Raw Intuition to return Fell Cleave and Decimate to their rightful places and make it cleanse that muddling bastardization that packed what was clearly two abilities into that single title of Equilibrium -- now called Angry-but-Healthy and Overpower-More, available only in Defiance and Deliverance respectively.
    No one is saying to let other issues lie. They're just pointing out that when you can fix an issue -- even a minor one -- at absolutely zero cost, you may as well do it. There is no harm in having the option of two further hotbar slots available. There is benefit, but there is no harm. That's an improvement. Not wasting buttons for zero benefit is objectively better design than wasting buttons for zero benefit.
    Congratulations in making a strawman of something I didn't even say and ignore how I've been saying from the very beginning that we should fix those abilities first before deciding that consolidation needs to happen on some skills. Did my sarcasm fly over your head or are you just purposely being obtuse and not really reading anything that I've been saying all along in order to continue making hyperbolic opinions that don't go anywhere?

    Again, instead of focusing on skills that need a heavy dose of refinement, you're still bothered by two skills not being one button. Changing the way Blizzard IV and Fire IV work with each other isn't going to fix Freeze, Scathe, or Fire 2, and I would rather see them work on those than your gripes about Fire IV and Blizzard IV taking two spaces on your hotbar which isn't a design flaw, it's not a broken interface, it's not even really that much of an improvement when you have six skills that are still haphazard to use in the background.

    Fire IV and Blizzard IV not being one button isn't a problem, it's just a personal pet peeve of yours and you don't like it. Plain and simple.

    Simple doesn't always mean it's better either.

    Quote Originally Posted by Rongway View Post
    It's literally broken. Ley Lines and Between the Lines have the same result but can only be used in completely disjoint conditions, so they should be the same button. Making them the same button would be objectively better design.


    What seems to be beyond you is that such an improvement to the interface wouldn't force you to relearn anything. If you're so offended at fixing what is broken, you can spend two slots to maintain the behaviour of the current broken interface.
    It's not really broken, but okay, that's your personal pet peeve with the job then.
    (2)
    Last edited by Sigma-Astra; 12-29-2018 at 12:17 AM.

  9. #9
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,856
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Sigma-Astra View Post
    It's not really broken, but okay, that's your personal pet peeve with the job then.
    Depends on your definition of broken. If your car's fab takes two now clicks to start to unlock the car when it used to take one, the thing on the whole might not be broken, but something in that button is.
    (4)

  10. #10
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,166
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Sigma-Astra View Post
    It's not really broken, but okay, that's your personal pet peeve with the job then.
    It is broken, in the same way that a door that is a fully functioning door is broken if it has a pull handle on the push side. Unusable controls distract from usable controls and negatively affect user experience. But I'm only a computer science professor, what do I know about UI/UX design principles.
    (7)
    Error 3102 Club, Order of the 52nd Hour