Quote Originally Posted by Gemina View Post
How can you 'add' on to a combo if it wasn't previously established?
Ok, let me get back to what you were saying :
Quote Originally Posted by Gemina View Post
After full combos are established, they don't get a whole lot of modifications with the exception of potency adjustments.
In ARR, True - Vorpal - Full was a full combo. It was modified outside of potency adjustment in HW by adding a 4th step. So, in HW True - Vorpal - Full - FaC/WT was a full combo.
It was modified outside of potency adjustment in SB by removing randomness and adding a 5th step.
Quote Originally Posted by Gemina View Post
I was referring to complicating the combo strings even further.
Your were replying to someone suggesting a 4th, 5th or 6th step to jobs that currently have three steps. Considering 4th and 5th step already exists for DRG, and that that job received an additionnal step at every expansion, saying there's no way these could be implemented ever is based on nothing.