Quote Originally Posted by Reynhart View Post
Casters and healers already have their own way of reducing button bloat, with the various masteries.
Which they said they’re going to focus on upgrading current skills via masteries over adding new ones. I’m assuming this is going for all jobs, not just casters and healers. Ironically, it’s a caster and a healer that have more button bloat than most other jobs (SMN & SCH)—with a few exceptions—due to the pet actions. I’d like to see them get rid of the unnecessary ones, or—in the case of SCH—have the fairy actions toggle depending on which fairy is summoned (much how WAR actions toggle depending on the stance they’re in). Though, Selene is mostly kept on Sic and used for Fey Wind anyways in high-end settings... it would be nice to see her get a revamp, though.

This could probably work on SMN as well, assuming that Sicfrit will change in 5.0 (I believe, when one is using Garuda, you keep her on Obey).

Also, enmity combo for tanks are mostly useless now.
Then remove them? This doesn’t have much to do with skill consolidation. If they’re useless, and if the developers are going to insist on keeping enmity generation a joke in XIV, then remove the unecessary skills. Same goes for all the jobs, really, as I think every one has at least 1 or 2 skills that are useless outside of extremely niche scenarios (e.g., RDM’s Tether—only ever seen it used in Eureka to tether high-level mobs from chasing after someone).