Quote Originally Posted by Sigma-Astra View Post
I asked you for proof first, you can't just spin the same question around back towards me because you either can't answer it or you don't wish to. The burden of proof lies on you first, not me. Explain to me how it will help my gameplay now, currently, if we were to diminish those two buttons.
You're asking that others not receive a QoL improvement because you do not want it.
You are asking for an intentionally worse design to remain forced upon others.

Yes, at present the two buttons are separate. But the existent trend is towards consolidation of unnecessary buttons and the developers have expressed a desire to continue with such quality and efficiency changes. You could already see this in WAR and SMN. The tech is there. The trend is there. It is ready to go. You are now asking it to stop -- to not go on as scheduled. You are asking for change. The burden lies with you.

There is zero effect on rotation.
There is zero effect on gameplay.
Efficiency is increased.
Quality is increased.
It is more in line with stated goals.

Not everything should have to be outright disfunctional before being fixed. You don't leave your business's window egged. You don't leave the water cooler dripping. Especially when it takes essentially zero time to do so and the issues -- however minuscule -- are already on the "to-do" list.