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Thread: tanking

  1. #11
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,354
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Glad to see this is posted. Even if most players who need to see this dont use the forums its good to if they do come here to the english forums a thread on top is there for them.
    (0)

  2. #12
    Player FFgame's Avatar
    Join Date
    Dec 2017
    Posts
    114
    Character
    Mordavia Planeswalker
    World
    Leviathan
    Main Class
    Black Mage Lv 90
    Nope, don't care. Pull big or go home.
    (0)

  3. #13
    Player
    PapaPoro's Avatar
    Join Date
    Aug 2018
    Posts
    4
    Character
    Papa Poro
    World
    Zalera
    Main Class
    Warrior Lv 70
    Nah, you pull you tank it. (unless you're a poor noob, then you get a pass and i saves you)
    (0)
    Last edited by PapaPoro; 01-04-2019 at 02:39 AM.

  4. #14
    Player
    Ramzakristos's Avatar
    Join Date
    May 2017
    Location
    Gridania
    Posts
    25
    Character
    Ramza Kristos
    World
    Balmung
    Main Class
    Paladin Lv 80
    https://www.youtube.com/watch?v=Le45SfBhfu8&t=191s

    i made a video about the dungeon section of this post.Hope it helps
    (0)

  5. #15
    Player
    Lumadurin's Avatar
    Join Date
    Oct 2016
    Location
    Ul'Dah
    Posts
    66
    Character
    Chiseled Penguin
    World
    Balmung
    Main Class
    Warrior Lv 100
    If a geared healer can't keep a geared tank alive in big pulls (barring rare exceptions like the 3rd Shisui pull) then frankly I think they're being selfish by refusing to learn their role/play properly.
    Outside of savage/EX content, I don't expect healers to DPS (I wholeheartedly encourage it but understand how people might not feel comfortable doing so - and that's fine because it's casual content). I expect them to keep me alive first and foremost, and they have more than enough tools to do so.
    (0)

  6. #16
    Player
    Ramzakristos's Avatar
    Join Date
    May 2017
    Location
    Gridania
    Posts
    25
    Character
    Ramza Kristos
    World
    Balmung
    Main Class
    Paladin Lv 80
    I agree with you,however,there are healers that are still learning.and as we,as tanks,had to learn how to pull big.they also will have to learn how to heal big.healing,as tanking,takes all shapes.ignoring their skill level will just prolong your stay in the dungeon.
    (0)

  7. #17
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    (0)

  8. #18
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,472
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by Ramzakristos View Post
    (Pace) As a tank you, determine the pace of the dungeon, with that being said, you must always gauge the damage of your party versus the size of the pull. If it takes too long to dps down, your healer will spend more mana to keep you alive. If that's the case, reduce the size of your pulls to reduce stress on the healer and to fit the pull size to damage output.

    (The Face Puller) There are players that are dps, most commonly ranged, that will pull the mobs for you. This can be for two reasons:

    The "i have no time for this" guy, and they will pull ahead of you. In their mind you are not fast enough, so they are being a"pal", and helping you out. Now make no mistake, this player is a veteran and trolling you.
    It sounds like a veteran giving you a subtle hint to go faster without calling you out directly in front of the party.
    It's not always the tank the determines how fast you can go. I say this as a life long tank main. There are other situations at hand. If for some reason your party isn't wall to wall pulling, there could be a number of reasons why a DPS went on ahead. To keep stacks going, the flow steady, or the tank is just going way too slow.

    The endgame to non-levelling dungeons is being able to pull everything. Work towards that, and encourage others to do so as well.
    (2)

    http://king.canadane.com

  9. #19
    Player
    Lubu_Mykono's Avatar
    Join Date
    Aug 2018
    Location
    Radz-At-Han
    Posts
    320
    Character
    Lubu Mykono
    World
    Phantom
    Main Class
    Dark Knight Lv 90
    Tanks lead, if healers or dps dont like it the exit button is there.
    (3)

  10. #20
    Player
    Ramzakristos's Avatar
    Join Date
    May 2017
    Location
    Gridania
    Posts
    25
    Character
    Ramza Kristos
    World
    Balmung
    Main Class
    Paladin Lv 80
    if a DPS pulls and the tank is not fast enough to pull it off, the healer will drain his mana to keep the dps alive. there are factors that will slow down a dungeon and this might be one of them. for a experienced tank this situation rarely happens.however,you cannot assume,even at expert level, that all tanks now exactly what they are doing,or any DPS or healz for that matter.while i do agree that most of the people that are at that level pulls back to back.it would be unfair to not mention that there are exceptions to this. a great player will pulls back to back, a fantastic player knows how to recognize the limitations of his own party and adapt accordingly.we cannot make a blanket statement like that
    (1)

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