
The same people who are suggesting this lottery thing are the same people who suggested the timer the first time around. It's just going to be the same problem in a different flavor.
Instead of a lottery, why not put in place a limit like they do on transferring your GC on your character. You can only buy 1 plot every 30-60 days. This would prevent house flipping because the timer would start from the time you vacated the plot. In terms of FCs, well, even now you can't stop that, so that will be forever there. But you can stop personal house flipping or at the very least, curb it so it wouldn't be profitable to really do, because selling at max 6 houses a year, you really wouldn't do it. Then there is no need for this silly timer system (i'm sitting at a placard with others as I write this btw). It's just.....a horrible game play experience that can really turn players off the game.
Yes I know the argument could be made that "personal housing isn't mandatory to the game." And you're right, MSQ housing is not there. But it is nice to experience the whole game. Some people prefer to do the crafting/gathering/decorating instead of hardcore 60 hours a week savage raiding. But if i'm sitting here with 25.9M Gil, I should be able to walk up and buy this 3M Gil small plot and continue to enjoy the game, not waste weeks (it's been weeks and still no house yet) that starts to make me wonder if they will place other timers like this on future content. They most likely won't, but at present, this leaves such a sour experience that I honestly have told people who asked me about this game that they might not want to come here to play as their paid sub mmo since I know what they would like in an MMO.
It's...disheartening that they do this to a loyal fan-base of their game instead of implementing a better system for buying.
/endrant and back to clicking placard. Shout out to Miso Wizel who is sitting here clicking against me :P
Last edited by touya; 06-02-2019 at 10:43 AM.
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