
That's... exactly the point we made. If you queue in as lvl70, you get put in with all the people running high and low level as well as just roulettes. If you queue in as lvl 50, your pool decreases to 15-47 dungeons and roulette runners.

It's slightly different. What you're referring to is that, for example, when I queue up in Leveling Roulette at lv70 I'm agreeing to help people doing the lv15 dungeon or any leveling dungeon all the way up...and could get anything as low as Satasha.
What he's talking about is when EVERYBODY in the group is at a higher level they're still getting stuff like Satasha, which in that instance admittedly makes less sense (but does happen).
Exactly It REALLY needs to put you into a dungeon that is suitable for the lowest level in the group not putting 4 level 55's in sastasha since the xp gain in that dungeon is... somewhat lacking when compared to Aurum Vale or The Aery. Or even worse is when all 4 are level 60 and above and it puts you into The Bowl of Embers.... Poor DPS it's a total waste of a leveling queue, albeit you still get the daily bonus but still...It's slightly different. What you're referring to is that, for example, when I queue up in Leveling Roulette at lv70 I'm agreeing to help people doing the lv15 dungeon or any leveling dungeon all the way up...and could get anything as low as Satasha.
What he's talking about is when EVERYBODY in the group is at a higher level they're still getting stuff like Satasha, which in that instance admittedly makes less sense (but does happen).





But...it's leveling roulette. Look at all the possibilities listed under that category. There's a ton. Don't like it? Don't queue.Exactly It REALLY needs to put you into a dungeon that is suitable for the lowest level in the group not putting 4 level 55's in sastasha since the xp gain in that dungeon is... somewhat lacking when compared to Aurum Vale or The Aery. Or even worse is when all 4 are level 60 and above and it puts you into The Bowl of Embers.... Poor DPS it's a total waste of a leveling queue, albeit you still get the daily bonus but still...


You get about the same amount of experience from EVERY leveling roulette, wherever you end up.
The total of mob experience + bonus experience is always going to come close to the threshold they decided for the leveling roulette to give by means of changing the bonus experience amount. In other words, the only time doing the leveling roulette is a waste of time if you end up in low level dungeon is if you never actually finish it...but then you just wasted time in queue, not the leveling roulette run.
Except they don't want that. If people could manipulate what they get in the leveling roulette, people would manipulate what they get in it. And if they did then it would slowly stop serving its purpose. Right now there's not much of importance in whether you are preformed or not. All you need is one tank or healer in party for fast queue and there's little incentive to look for other people. You'd just be wasting time that could serve better to run through the dungeon. But if pre-made parties could avoid unwanted dungeons, people would find it valuable enough to waste 10-15 minutes looking for people to do it with, thus taking all of those people away from the queue. Less and less people would fill up the slots for queues that need them.
Also, seriously people. Learn what is the meaning of "roulette". Do you go to casinos and say "hey, this roulette, you should make sure it's only going in black because that's all I want to bet on"? No. The ball can fall in any of the boxes with equal chances. That's the whole point of a roulette. That's the whole point of the duty finder roulettes being called roulettes.


I get that. But they already made PF tags so they acknowledge that people are going to use that for preform. I know its primarily relief for DPS who's ques are 10+ minutes, but still. Maybe if they just made the option available if you are queuing inside the FC workshop, like how you can for diadem. And not make it a guaranteed dungeon. More like if your overall level average is greater than 61, you'll get anything between 51 to 61 depending on what your lowest level party member allows. Only with full preform. Its convoluted enough that most wont bother but available for those who want to go through the trouble. I honestly don't think that would impact the system that negatively. My old FC preformed almost exclusively, and I'm sure others do too.You get about the same amount of experience from EVERY leveling roulette, wherever you end up.
The total of mob experience + bonus experience is always going to come close to the threshold they decided for the leveling roulette to give by means of changing the bonus experience amount. In other words, the only time doing the leveling roulette is a waste of time if you end up in low level dungeon is if you never actually finish it...but then you just wasted time in queue, not the leveling roulette run.
Except they don't want that. If people could manipulate what they get in the leveling roulette, people would manipulate what they get in it. And if they did then it would slowly stop serving its purpose. Right now there's not much of importance in whether you are preformed or not. All you need is one tank or healer in party for fast queue and there's little incentive to look for other people. You'd just be wasting time that could serve better to run through the dungeon. But if pre-made parties could avoid unwanted dungeons, people would find it valuable enough to waste 10-15 minutes looking for people to do it with, thus taking all of those people away from the queue. Less and less people would fill up the slots for queues that need them.
Also, seriously people. Learn what is the meaning of "roulette". Do you go to casinos and say "hey, this roulette, you should make sure it's only going in black because that's all I want to bet on"? No. The ball can fall in any of the boxes with equal chances. That's the whole point of a roulette. That's the whole point of the duty finder roulettes being called roulettes.


If that was the case, DPS line would not be so horrendously long. As it is, DPS + healer/tank is going to be queued almost instantly for leveling roulette. That means that all those DPS's in the DPS line are solo players or DPS duo players. That means that they don't even have a healer or tank to party with, for whatever reason.
There is zero reason for Square Enix to bother implementing some convoluted mechanism for players to be able to bypass their simple solution to never-filling queues for old dungeons. That's going through a lot of effort to sabotage themselves, while the roulettes work fine and they work as intended. There's nothing broken here, there's nothing to fix here. The only problems that the roulettes have are related to the community, things like class distribution and such.
Party finder tags are there to simplify forming parties. That's obvious, yes, but I seem to need to state the obvious. Nowhere in the party finder does it state that by using it you can receive some sort of preferential treatment. The point still stands. If you want a specific dungeon (like a dungeon at your level range) then run that dungeon. The bonus that the roulette gives is there to incentivize you into running something you may not want to run, which then can be taken advantage to fill in the queues if necessary. It's not to progress you faster every day through your levels. That's the outcome, not the point of it.
So when I queue for main scenario as tank as adventurer in need and Im level 63 and I have to wait in line position number 6 but I leave the queue and requeue as heals and it's insta-queue. Please explain how my pool has decreased since the only duties in there are castrum and praetorium?.
Raldo is probably right. It's not updating fast enough. Which means that adventurer in need is not what's really needed. With Main scenario since the only dungeons I'm aware of in that Duty list are Castrum and Prae and I'm above that in both tank and heals level is irrelevant.
Last edited by AdrenKael; 12-20-2018 at 11:15 AM.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote




