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  1. #1
    Player
    Ursa_Vonfiebryd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    727
    Character
    Ursa Nightrain
    World
    Mateus
    Main Class
    Bard Lv 100
    Quote Originally Posted by Catwho View Post
    The bonus at the end is supposed to make up for the lower level.

    You'll get a middling bonus when you're in a level 51 dungeon at level 53. But you'll get a giant chunk, at least a third of a level, if you land in baby Stash.
    Yep. My old FC leader used to have us take at least one low-level job/class so we would get ARR dungeons. And Sastasha was the goal (even though we'd sometimes que with all members at lvl 68/69 and still get it). I get what the OP is saying though. If you're in a pre-formed party (Full Light), then getting stuff like Sastasha is kind of a downer, even with the larger EXP bonus. I'm hoping that in 5.0 they add a Maximum Average toggle that allows Full-Light parties to get a dungeon based on the lowest level character. Because the random thing is moot when you're fully preformed--you're not filling a slot. I feel like this would jump-start using the Party Finder for Roulettes again instead of those tags just being for ads.
    (3)
    Last edited by Ursa_Vonfiebryd; 12-20-2018 at 03:36 PM.

  2. #2
    Player
    SannaR's Avatar
    Join Date
    Feb 2018
    Posts
    3,320
    Character
    Sanna Rosewood
    World
    Midgardsormr
    Main Class
    White Mage Lv 100
    Hey now don't knock the 3 story mode baby primals I had a friend level twice off of Ifrit once. Also if you really want to eek out all the xp in a place then clear it out, use food, squadron xp scrolls, xp accessories if you happen to get something where they'd kick in. Heck I've ran Hakkue Manor so many times that I know that if you're X levels above the cap you have to clear the whole place out to come close to leveling if not actually get a level in there. Does it suck when you're lv 68 and you get Cutters Cry for the fourth time that week? Very much. Should there be tweaks to the system? Probably. Will we see it any time soon? Probably not and the best thing we can hope for is that it'll change in 5.0.
    (0)

  3. #3
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,437
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    I'd just like a way to prevent long strings of the same dungeon. I've had thirteen days of Aurum Vale on two separate occasions.
    (2)

  4. #4
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by TheMightyMollusk View Post
    I'd just like a way to prevent long strings of the same dungeon. I've had thirteen days of Aurum Vale on two separate occasions.
    Yes it would be nice because i don't want to end up in WoD or LotA all the time i que up for alliance roulette, but that also falls under the roulette rule aka. RNGesus hates us.
    (0)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  5. #5
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,120
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Ilan View Post
    Yes it would be nice because i don't want to end up in WoD or LotA all the time i que up for alliance roulette, but that also falls under the roulette rule aka. RNGesus hates us.
    Roulette combined with the fact that you can only get the highest-level dungeon that EVERYONE has unlocked. That means in alliance raids it only takes one person out of 24 to be under Lv60, and you have no choice but to do Crystal Tower yet again.
    (0)

  6. #6
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Iscah View Post
    Roulette combined with the fact that you can only get the highest-level dungeon that EVERYONE has unlocked. That means in alliance raids it only takes one person out of 24 to be under Lv60, and you have no choice but to do Crystal Tower yet again.
    You don't have to explain to me how roulettes work, i know that, its still annoying if you get the same stuff over and over and over again. Thats why i rarely do roulettes.
    (0)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  7. #7
    Player
    SannaR's Avatar
    Join Date
    Feb 2018
    Posts
    3,320
    Character
    Sanna Rosewood
    World
    Midgardsormr
    Main Class
    White Mage Lv 100
    For me the worst part of Alliance roulette is when you know you probably only got that one because enough people qued up for it solo because of WT. At least that's what I blame when it's weeks of Crystal tower stuff except on monday or tuesday when people go oh yeah WT and you finally break the streak with a Dun Scaith that has a first time bonus attached to it.
    (0)

  8. #8
    Player
    LalaRu's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    2,408
    Character
    Mi An
    World
    Phantom
    Main Class
    Paladin Lv 80
    The only think I'd like being done with DF is get a notice when "adventurer in need" changes.
    I'm these days "fishing" for dps or healer just to break a bit from tanking, and now I need check statuses manually every now and then.
    (1)

  9. #9
    Player
    AdrenKael's Avatar
    Join Date
    Dec 2018
    Posts
    27
    Character
    Adren Kael
    World
    Mateus
    Main Class
    Paladin Lv 51
    Quote Originally Posted by LalaRu View Post
    The only think I'd like being done with DF is get a notice when "adventurer in need" changes.
    I'm these days "fishing" for dps or healer just to break a bit from tanking, and now I need check statuses manually every now and then.
    Yea I get excited when it's dps. I can set back and relax a bit during a dungeon instead of having to contend with direction the mobs are facing, who's taking damage, who's pulling threat, where the pats are etc. etc. All I have to worry about is staying out of the aoes and killing what needs to be killed.
    (0)

  10. #10
    Player
    AdrenKael's Avatar
    Join Date
    Dec 2018
    Posts
    27
    Character
    Adren Kael
    World
    Mateus
    Main Class
    Paladin Lv 51
    By the posts I'm gathering that most people would like:
    A.) A better adventurer in need system. One that notifies you and updates more regularly.
    B.) A Better DF. One that includes things like group character level in deciding what dungeon it puts you into (no more sastasha runs for parties consisting of all level 40+).
    c.) A DF that doesn't string you into the same dungeon over and over (if there is an option).

    The only issue I can foresee is in C. If you're in queue and you've done 4 runs of copperbell back to back and someone needs copperbell and you're the only tank in queue I don't think it's fair to pass that DPS or healer by to the next one in line just because someone has done a string of dungeons. Of course that situation would be one in a million unless there is an influx of new players.

    Funny thing is I remember a few years ago these same things being suggested. I am impressed by the progress they've made but I wonder why something that "SHOULD" be easy to code is not being implemented. I guess it all depends on what their management team says because even a first year intern should be able to write something that could accomplish both A and B in 30 minutes or so.
    (0)

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