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  1. #1
    Player
    spf1200's Avatar
    Join Date
    Mar 2015
    Posts
    500
    Character
    Xant'cha Argoth
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    They should remove the caps but make each class have it's own sets. This way gearing up many classes still takes some time but those that only gear up a single class aren't falling behind. ( I'm assuming the people that only gear one class are the same people that don't play as much) This would also let them make gear that fits better with the jobs identity. Not saying for that different jobs armour need to be vastly different but a few small things changed on a base model for each category. Also it's bull that DRG mains don't get to gear up more than one class at a time unlike everyone else.
    (0)

  2. #2
    Player
    Mizunoko's Avatar
    Join Date
    Jan 2015
    Posts
    222
    Character
    Fox Deity
    World
    Brynhildr
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Lium View Post
    Just look at how unpredictable the market is today. Some of you who have never played other MMOs truly do not how good you have it here.
    I made a thread a while back (http://forum.square-enix.com/ffxiv/t...-for-this-game.) that, however may have a different topic, also aligns with yours in the sense that other game companies are doing a crap job lately and that's why i have started to appreciate SE a little more these days for at least trying and staying on schedule with quality and content. Sadly it turned into a salty mess because i guess that's how the forum community is and they would rather hijack an appreciation thread so they can complain instead lol, but my point here is that i completely agree with you in a way and while i was never happy about eureka, ffxiv is at least to me the best mmo i've ever played and this past few years should be considered the best mmo out there as WoW is taking a turn for the worse and most other mmo's are pay to win messes because the way the market is turning these days with the whole microtransactions to make your game playable after a certain level type of thing. I do actually love ffxiv's predictability and also that its content updates come to us fairly often and on a certain schedule, some people can hate that, but i myself love it and makes me feel like i'm getting what i deserve for my monthly sub payment.

    Most of my friends say they wont play this game because of the monthly sub, yet i hear them all the time complaining about problems with the free to play messes of games that they play all the time. It's like sure you have to pay monthly but atleast your getting the quality you deserve rather than playing that pay to win trash your playing with those lootboxes and a game full of bugs because the devs care more about updating their store more than fixing gamebreaking issues. I mean it should be common sense to my friends that just because a game is free to play does NOT mean its a good game. Regardless of all that i like seeing a positive thread like this once in a while because too often than not i feel like people would rather complain than appreciate what they have because they don't realize how bad other games are these days.

    Don't get me wrong though, i'm okay with complaining if its productive criticism to help better the game, but at a point sometimes it just gets so bad that it looks like people complain for the sake of complaining, and i wont deny i used to have complaints about this game a lot, still have one here or there now, but after playing other mmo's these days i have realized it's easy to tell how good this game is when you try other things and can see a comparison. I am sure there are people who certainly do not think ffxiv is the best game of this day, and that's fine as everyone can have whatever opinions they want, but that is exactly what this is...just my opinion.
    (0)
    Last edited by Mizunoko; 12-19-2018 at 05:07 AM.

  3. #3
    Player
    ChaseNetwork's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    195
    Character
    Rein Tenebres
    World
    Hyperion
    Main Class
    Red Mage Lv 80
    My main complaint is the stupid Savage Raid chest lockout crap.
    If it worked like the normal mode raids, and you could keep running it until you got your 1 drop for the week, that would be great. I would happily farm this to kingdom come.
    Instead, you have this situation where if you try to PF it, you could very well be trapped into getting no chests for the week, and thus locking yourself out of any drops for the week.
    You're encouraged to find a static team you can trust. You are being forced into having to either sync schedules with 7 other people, or finding 7 people in a hay stack that raid at the times you can raid.
    You get a community that heavily vets people before even letting them have their first try.
    I got denied entry to two of two statics so far because I don't exist on fflogs yet.
    The difficulty of the encounters is fine to me. I would argue for harder, but I notice most people actually have a hard time with the current difficulty. I would like to get into the Ultimate fights, really.
    This is where my biggest gripes with current systems is.
    (1)
    Greetings and salutations, adventurers.

  4. #4
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by ChaseNetwork View Post
    My main complaint is the stupid Savage Raid chest lockout crap.
    If it worked like the normal mode raids, and you could keep running it until you got your 1 drop for the week, that would be great. I would happily farm this to kingdom come.
    Instead, you have this situation where if you try to PF it, you could very well be trapped into getting no chests for the week, and thus locking yourself out of any drops for the week.
    You're encouraged to find a static team you can trust. You are being forced into having to either sync schedules with 7 other people, or finding 7 people in a hay stack that raid at the times you can raid.
    You get a community that heavily vets people before even letting them have their first try.
    I got denied entry to two of two statics so far because I don't exist on fflogs yet.
    The difficulty of the encounters is fine to me. I would argue for harder, but I notice most people actually have a hard time with the current difficulty. I would like to get into the Ultimate fights, really.
    This is where my biggest gripes with current systems is.
    One reason I don't even really want to get to deep into harder content. I don't exist APPARENTLY either on "fflogs". I didn't even know what it was until I came back and my friend told me, while putting me up there for a dungeon or something. I don't think, even if I was good (:P), I would get into any kind of group, without finding an overarching guild first. It sucks.
    (0)
    WHM | RDM | DNC

  5. #5
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by ChaseNetwork View Post
    My main complaint is the stupid Savage Raid chest lockout crap.
    If it worked like the normal mode raids, and you could keep running it until you got your 1 drop for the week, that would be great. I would happily farm this to kingdom come.
    Instead, you have this situation where if you try to PF it, you could very well be trapped into getting no chests for the week, and thus locking yourself out of any drops for the week.
    You're encouraged to find a static team you can trust. You are being forced into having to either sync schedules with 7 other people, or finding 7 people in a hay stack that raid at the times you can raid.
    You get a community that heavily vets people before even letting them have their first try.
    I got denied entry to two of two statics so far because I don't exist on fflogs yet.
    The difficulty of the encounters is fine to me. I would argue for harder, but I notice most people actually have a hard time with the current difficulty. I would like to get into the Ultimate fights, really.
    This is where my biggest gripes with current systems is.
    Unless you join a party ahead of the fight order you've cleared for the week, this can't happen. You may not receive any loot for you job or lose the roll to someone else, but provided you do the fights in order each week and no one else has cleared, you will always get drops.

    As for FFlogs. The solution is to get yourself on the board. This isn't the pushover fights anymore. People want to know the type of player they're getting otherwise they might be wasting their time. That being said, there are plenty of groups starting out that couldn't care less about FFlogs. You just have to look at PF, reddit or join recruitment discords.
    (0)

  6. #6
    Player
    splinter1545's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    139
    Character
    Edco Bane
    World
    Ultros
    Main Class
    Bard Lv 90
    Quote Originally Posted by ChaseNetwork View Post
    My main complaint is the stupid Savage Raid chest lockout crap.
    If it worked like the normal mode raids, and you could keep running it until you got your 1 drop for the week, that would be great. I would happily farm this to kingdom come.
    Instead, you have this situation where if you try to PF it, you could very well be trapped into getting no chests for the week, and thus locking yourself out of any drops for the week.
    You're encouraged to find a static team you can trust. You are being forced into having to either sync schedules with 7 other people, or finding 7 people in a hay stack that raid at the times you can raid.
    You get a community that heavily vets people before even letting them have their first try.
    I got denied entry to two of two statics so far because I don't exist on fflogs yet.
    The difficulty of the encounters is fine to me. I would argue for harder, but I notice most people actually have a hard time with the current difficulty. I would like to get into the Ultimate fights, really.
    This is where my biggest gripes with current systems is.
    Seems like you just had bad luck, in all honesty. I haven't raided this tier due to personal responsibilities not allowing me to, but the I witnessed a very welcoming community on the previous tiers. The best way to get yourself notice by a static, is to sub for one, if that helps. Even if you don't make it in, you'll most likely will have an fflog entry, and, if they have a discord channel that you were invited to, you might find other people looking to form one of their own.

    Quote Originally Posted by Stanelis View Post
    TESO or Eve online would like to have a word with you.
    I personally stopped playing TESO because I felt like it was getting expensive if you didn't sub. But one thing I liked about it, is that the developers always tried to do at least something new (with the game) in their content drops. Imagine if FFXIV had it's own version of Craglorn where the whole zone is scattered with group puzzles and encounters? Instead, we get the same instance of Diadem/Eureka, 5 times...
    (0)
    Last edited by splinter1545; 12-20-2018 at 02:04 PM.

  7. #7
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    Thing is for many that Stormblood was just a mass dissapointment. Granted they have tried Diadem, Eureka and in 4.5 we will get umm well you know, but for the most part SE like to play it safe and that is not always a good thing.
    (7)

  8. #8
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Maero View Post
    Thing is for many that Stormblood was just a mass dissapointment. Granted they have tried Diadem, Eureka and in 4.5 we will get umm well you know, but for the most part SE like to play it safe and that is not always a good thing.
    The biggest disappointment for me was Eureka. It was announced as one of the main features of the expansion and it was basically Diadem with a new coat of paint for the most part. Pagos was the breaking point I think for most people. Personally, I only bothered to do Pagos after the nerfs the most recent patch brought.

    Pyros wouldn't be so bad if it wasn't for the RNG. A little RNG isn't a bad thing and it's part of an MMO. Too much is...well, too much. We shouldn't have to roll for random stats on our weapons. Nor should bunny fates be so random in that you may or may not even get a bunny, then there's another layer of RNG for which coffer you get, on top of yet another layer or RNG which dictates whether you get anything worth a damn.

    Other than that SB hasn't been amazing, but it hasn't been bad either. The usual stuff has been pretty decent like the Beast Tribe quests, dungeons and raids. Ivalice (the 24 man raid) has been fantastic. Omega wasn't all that impressive until Sigmascape imo which started off with the Phantom Train fight. Good stuff. Alphascape as a whole was also pretty great. The MSQ story has actually gotten better over the course of the patches as well which was surprising. I loved the most recent story quests where we got to play as other characters. So yeah, some good and some bad. That pretty much sums up SB for me.
    (4)
    Last edited by Vahlnir; 12-20-2018 at 01:35 AM.
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  9. #9
    Player
    Hamada's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    793
    Character
    Aya Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 74
    Quote Originally Posted by Vahlnir View Post
    The biggest disappointment for me was Eureka. It was announced as one of the main features of the expansion and it was basically Diadem with a new coat of paint for the most part. Pagos was the breaking point I think for most people. Personally, I only bothered to do Pagos after the nerfs the most recent patch brought.

    Pyros wouldn't be so bad if it wasn't for the RNG. A little RNG isn't a bad thing and it's part of an MMO. Too much is...well, too much. We shouldn't have to roll for random stats on our weapons. Nor should bunny fates be so random in that you may or may not even get a bunny, then there's another layer of RNG for which coffer you get, on top of yet another layer or RNG which dictates whether you get anything worth a damn.

    Other than that SB hasn't been amazing, but it hasn't been bad either. The usual stuff has been pretty decent like the Beast Tribe quests, dungeons and raids. Ivalice (the 24 man raid) has been fantastic. Omega wasn't all that impressive until Sigmascape imo which started off with the Phantom Train fight. Good stuff. Alphascape as a whole was also pretty great. The MSQ story has actually gotten better over the course of the patches as well which was surprising. I loved the most recent story quests where we got to play as other characters. So yeah, some good and some bad. That pretty much sums up SB for me.
    The problem I have with the other things is we did it before. For the 24 man raids, they where too easy, even blind. Do you remember what the first week of wipe city was? Or Dunscaith ? I was in groups where the timer ran out, now it is all too easy because people know everything from the past, just doing the same thing for the most part.

    So I would consider SB overall bad from the overuse of reusing past game content, but if it was somehow in a vacuum it was ok I guess?
    (2)

  10. #10
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Hamada View Post
    The problem I have with the other things is we did it before. For the 24 man raids, they where too easy, even blind. Do you remember what the first week of wipe city was? Or Dunscaith ? I was in groups where the timer ran out, now it is all too easy because people know everything from the past, just doing the same thing for the most part.

    So I would consider SB overall bad from the overuse of reusing past game content, but if it was somehow in a vacuum it was ok I guess?
    Eh, there's nothing wrong with something being easy so long as it's fun. To me, the Ivalice raids have been fun. Can't really say the same about VA, WC and DS even though there was a little challenge in WC and DS.
    (0)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

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