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  1. #1
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by BillyKaplan View Post
    The problem is the game punishes you for those breaks Yoshi P keeps telling us we can take. Especially with the existing housing system. And when people feel compelled to log in because of how the game is designed (which includes, but is not limited to, when patches are released in relation to estimated sub renewal times) they're going to want better/more content.
    Not only housing, but if you did take the plunge into Eureka, it's much less a hassle when the crowds are more populated. What Yoshida conveniently leaves out of that PR statement is "but don't unsub." Now I'm under no delusion the dev could ever appeal to the sheer hours I can dedicate to this game should I choose. At the same time, I shouldn't be done with new content in a week. But more than a few times this expansion that has happened.

    Quote Originally Posted by Izanagi_Fiaresu View Post
    Have you leveled all the jobs? Done all of Hildebrand? Done your hunts. Raised your chocobos? FFXIV has a lot of content, in fact it can be too over whelming with content. It might not be content you wanna do, but its there.
    Not only are they leveled, most are i370 or higher. I have yet to do Hildebrand, but he is a one and done activity. They only add two quests per odd patch. I'm not exactly missing content with a lot of longevity. I barely touch my chocobo because why? I don't use it for anything, though I have been leveling a racing chocobo. Hunts, sadly, can only be done at specific times and most get zerged out of existence, so not exactly riveting. Finished all the logs and about to finish Pyros even.

    Believe me. I have done plenty in this game. When all you have to offer for longevity outside raids and Eureka is chocobo leveling, well, you've more or less proved my point.
    (6)
    Last edited by Bourne_Endeavor; 12-19-2018 at 12:09 AM.

  2. #2
    Player
    galbsadi's Avatar
    Join Date
    Jun 2017
    Location
    Limsa Lominsa
    Posts
    291
    Character
    Galbsadi Nailo
    World
    Halicarnassus
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Izanagi_Fiaresu View Post
    Have you leveled all the jobs?
    Yes. Actually working on doing it all over again on a second character for shiggles.

    Quote Originally Posted by Izanagi_Fiaresu View Post
    Done all of Hildebrand?
    All except the last patch worth, so maybe 15m worth of content. Close enough to 'yes.'

    Quote Originally Posted by Izanagi_Fiaresu View Post
    Done your hunts.
    Yes.

    Quote Originally Posted by Izanagi_Fiaresu View Post
    Raised your chocobos?
    Yes.

    Quote Originally Posted by Izanagi_Fiaresu View Post
    FFXIV has a lot of content, in fact it can be too over whelming with content. It might not be content you wanna do, but its there.
    Some of us have been around for a long time, too. :P
    (10)

  3. #3
    Player
    Vespar's Avatar
    Join Date
    Mar 2011
    Posts
    2,789
    Character
    Leyna Crosse
    World
    Goblin
    Main Class
    Summoner Lv 100
    Quote Originally Posted by galbsadi View Post
    Some of us have been around for a long time, too. :P
    This is probably my biggest issue right here... Been around since 1.X alpha
    Ive got so many alts leveled now so I had something to do after my main becomes gated. While not all content appeals to me, Ive played the content I do like so many times across 4 or 5 alts, that by now my eyes should be bleeding from it...
    (0)
    Last edited by Vespar; 12-19-2018 at 04:00 AM.

  4. #4
    Player
    Brightamethyst's Avatar
    Join Date
    Jul 2014
    Posts
    1,800
    Character
    Jenna Starsong
    World
    Goblin
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Lium View Post
    So many games in the West feel the need to reinvent themselves all the time for fear of becoming stagnant and losing players.
    That's not wrong though. People like to knock WoW for making massive, sweeping changes every expansion, but that's how you keep people things fresh and interesting and why millions of people still play it 14 years later. FFXIV:ARR on the other hand, five years and two expansions later it's almost no different than it was at launch. HW, and now SB have basically just been 2.0... 2.0. XIV's model is much more consistent, but also much less interesting.


    Quote Originally Posted by Vespar View Post
    I love that we get periodic predictable content patches. My gripe however isnt with the predictability. It's with the "gates" on that content.
    I want to PLAY the game, not be restricted because I PLAYED the game.

    If someone has the time and energy to play, they should be able to play without being gated at 450 tomes/week, or 1 item per week in raids, weekly crafting turn in caps, etc.
    They shouldnt be restricted because someone ELSE doesnt necessarily have a similar amount of time to play.

    This actually has driven me from the game a lot. With the exception of Eureka for the moment, I rarely play unless its Tuesday and caps are reset. Don't get me wrong I WANT TO PLAY, but I am forced not to because not all content is relevant to me and/or Im capped on the content I do find appealing...
    I'd love to gear up and play MORE jobs than the 3 I do, but honestly keeping those 3 geared with the caps in place is hard enough. (again Eureka being general exception to the rule for the moment...) Can I have more Eureka-like content where progression is uncapped??
    Progression caps exists specifically to force people like you to slow down. SE isn't trying to artificially extend your play time. The tome cap is there to keep people from running 100 dungeons in the first week, getting fully geared in a matter of days, and spending the next few months complaining about how there's nothing to do (source: every MMO ever.)
    (14)

  5. #5
    Player
    Vespar's Avatar
    Join Date
    Mar 2011
    Posts
    2,789
    Character
    Leyna Crosse
    World
    Goblin
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Brightamethyst View Post
    Progression caps exists specifically to force people like you to slow down. SE isn't trying to artificially extend your play time. The tome cap is there to keep people from running 100 dungeons in the first week, getting fully geared in a matter of days, and spending the next few months complaining about how there's nothing to do (source: every MMO ever.)
    Well if Im fast about progression then I feel sorry for everyone who plays daily. Because seriously, I play maybe 2hours every other couple of days if Im lucky (due to having a 9mo old that needs attention), and in 2 months I just finally managed to i380 two jobs and i360 a third (mostly thanks to Eureka). Still working on that third one (accessories). None of my jobs will see i390 until after 4.5. But before I had a kid, I played a lot more and had little to show for it as well because the locks forced me to keep two jobs relevant and forgo all else and then just go play other games anyways....
    (0)
    Last edited by Vespar; 12-18-2018 at 05:10 AM.

  6. #6
    Player DrWho2010's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    3,707
    Character
    Maximum Powerful
    World
    Hyperion
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Vespar View Post
    Well if Im fast about progression then I feel sorry for everyone who plays daily. Because seriously, I play maybe 2hours every other couple of days (due to having a 9mo old that needs attention), and in 2 months I just finally managed to i380 two jobs and i360 a third (mostly thanks to Eureka). Still working on that third one (accessories). None of my jobs will see i390 until after 4.5. But before I had a kid, I played a lot more and had little to show for it as well because the locks forced me to play other games anyways....
    if everyone played like you there would be no more game because no one would be playing it because they would be done with everything. go play a single player rpg when you have that urge to finish everything by gobbling it all up.
    (1)

  7. #7
    Player
    Vespar's Avatar
    Join Date
    Mar 2011
    Posts
    2,789
    Character
    Leyna Crosse
    World
    Goblin
    Main Class
    Summoner Lv 100
    Quote Originally Posted by DrWho2010 View Post
    if everyone played like you there would be no more game because no one would be playing it because they would be done with everything. go play a single player rpg when you have that urge to finish everything by gobbling it all up.
    I already do this...(Playing Let's Go Pikachu, Diablo 3, and Darksiders 3, Subnautica etc right now) but you just PROVED MY POINT!
    I want to play THIS game... not another. I shouldnt be forced out of playing THIS game because I get locked on content (or rather the ability to progress my characters stats via that content).
    And its a fallacy to say there would be no more FFXIV without locks in place. That is probably the farthest thing from the truth... I'd actually play more, as would alot of my friends who quit because they got bored of being stuck waiting for weekly resets... They'd play more too...
    (2)
    Last edited by Vespar; 12-18-2018 at 05:14 AM.

  8. #8
    Player
    Geigerette's Avatar
    Join Date
    Dec 2018
    Location
    Limsa Lominsa
    Posts
    52
    Character
    Hemera Harmonia
    World
    Siren
    Main Class
    Archer Lv 60
    I have played other games. I played Guild Wars for several years off and on. NWO. NWN. SWtOR. AION. I played World of Warcraft for way more than that, and a couple of the things that really attract me to FFXIV beyond the obvious is player appreciation, reasonable pricing and what seems to be an expeditious rate of incoming content.

    I am looking forward to years of satisfying game play from FFXIV and wish for the IP to endure.
    (2)
    Last edited by Geigerette; 12-20-2018 at 09:21 PM.
    ♬ ♪ Bard IRL ♫ ♩

  9. #9
    Player
    Berethos's Avatar
    Join Date
    Sep 2013
    Posts
    1,195
    Character
    Celie Lothaire
    World
    Maduin
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Brightamethyst View Post
    That's not wrong though. People like to knock WoW for making massive, sweeping changes every expansion, but that's how you keep people things fresh and interesting and why millions of people still play it 14 years later.
    The promise of excitement with their sweeping changes brings players back.

    Important distinction.

    When it works, they keep a fair amount (worth noting it's really only worked once since they started making sweeping changes, arguably with Legion - their periods of growth up through Wrath was when the game was much more iterative in what it added and what it changed). When it doesn't, you get drop off like when WoD launched and managed to lose millions it had gained in roughly 6 months (the lack of content exacerbated this issue, but by and large it was the lackluster content and feature design that was pegged as the major issue).

    And worst of all is, when following the example WoW sets, the developers simply change things for the sake of changing them. This is never good design. The change needs to be solving a problem or refining an already good concept, not shaking things around just to say "look old players, we have something for you...oh, don't mind that we got rid of this other thing you like, ok?"

    We really, really need to stop holding up WoW as a good example of keeping things fresh. It's just as much (if not more) a cautionary tale at this point.
    (5)

  10. #10
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Vespar View Post
    I love that we get periodic predictable content patches. My gripe however isnt with the predictability. It's with the "gates" on that content.
    I want to PLAY the game, not be restricted because I PLAYED the game.

    If someone has the time and energy to play, they should be able to play without being gated at 450 tomes/week, or 1 item per week in raids, weekly crafting turn in caps, etc.
    They shouldnt be restricted because someone ELSE doesnt necessarily have a similar amount of time to play.

    This actually has driven me from the game a lot. With the exception of Eureka for the moment, I rarely play unless its Tuesday and caps are reset. Don't get me wrong I WANT TO PLAY, but I am forced not to because not all content is relevant to me and/or Im capped on the content I do find appealing...
    I'd love to gear up and play MORE jobs than the 3 I do, but honestly keeping those 3 geared with the caps in place is hard enough. (again Eureka being general exception to the rule for the moment...) Can I have more Eureka-like content where progression is uncapped??
    And now imagine there wouldn't be a cap. Players with good statics would be done with the gear in a 1-2 weeks, depending on the difficulty of savage, and would unsub until the next stuff comes out. It keeps people paying their sub and if we wouldn't have a cap we would've RNG only system which are way worse than caps because you can try to get your stuff together and spend a year without even finishing it.

    Also if you really wanted to play the game you would play it without bothering about the caps because you would've fun running stuff even without a reward.
    (1)
    Last edited by Ilan; 12-18-2018 at 05:25 AM.
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

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